CFx SDK Documentation
2020SP3
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This is the complete list of members for OdGeMatrix3d, including all inherited members.
alignCoordSys(const OdGePoint3d &fromOrigin, const OdGeVector3d &fromXAxis, const OdGeVector3d &fromYAxis, const OdGeVector3d &fromZAxis, const OdGePoint3d &toOrigin, const OdGeVector3d &toXAxis, const OdGeVector3d &toYAxis, const OdGeVector3d &toZAxis) | OdGeMatrix3d | static |
convertToLocal(OdGeVector3d &normal, double &elevation) const | OdGeMatrix3d | |
det() const | OdGeMatrix3d | |
entry | OdGeMatrix3d | |
getCoordSystem(OdGePoint3d &origin, OdGeVector3d &xAxis, OdGeVector3d &yAxis, OdGeVector3d &zAxis) const | OdGeMatrix3d | |
getCsOrigin() const | OdGeMatrix3d | |
getCsXAxis() const | OdGeMatrix3d | |
getCsYAxis() const | OdGeMatrix3d | |
getCsZAxis() const | OdGeMatrix3d | |
inverse() const | OdGeMatrix3d | |
inverse(const OdGeTol &tol) const | OdGeMatrix3d | |
inverse(OdGeMatrix3d &inverseMatrix, double tol) const | OdGeMatrix3d | |
invert() | OdGeMatrix3d | |
isEqualTo(const OdGeMatrix3d &matrix, const OdGeTol &tol=OdGeContext::gTol) const | OdGeMatrix3d | |
isPerspective(const OdGeTol &tol=OdGeContext::gTol) const | OdGeMatrix3d | |
isScaledOrtho(const OdGeTol &tol=OdGeContext::gTol) const | OdGeMatrix3d | |
isSingular(const OdGeTol &tol=OdGeContext::gTol) const | OdGeMatrix3d | |
isUniScaledOrtho(const OdGeTol &tol=OdGeContext::gTol) const | OdGeMatrix3d | |
kIdentity | OdGeMatrix3d | static |
mirroring(const OdGePlane &mirrorPlane) | OdGeMatrix3d | static |
mirroring(const OdGePoint3d &mirrorPoint) | OdGeMatrix3d | static |
mirroring(const OdGeLine3d &mirrorLine) | OdGeMatrix3d | static |
norm() const | OdGeMatrix3d | |
OdGeMatrix3d() | OdGeMatrix3d | |
operator!=(const OdGeMatrix3d &matrix) const | OdGeMatrix3d | |
operator()(int row, int column) const | OdGeMatrix3d | inline |
operator()(int row, int column) | OdGeMatrix3d | inline |
operator*(const OdGeMatrix3d &matrix) const | OdGeMatrix3d | |
operator*=(const OdGeMatrix3d &matrix) | OdGeMatrix3d | |
operator==(const OdGeMatrix3d &matrix) const | OdGeMatrix3d | |
operator[](int row) const | OdGeMatrix3d | inline |
operator[](int row) | OdGeMatrix3d | inline |
planeToWorld(const OdGeVector3d &normal) | OdGeMatrix3d | static |
planeToWorld(const OdGePlane &) | OdGeMatrix3d | static |
postMultBy(const OdGeMatrix3d &rightSide) | OdGeMatrix3d | |
preMultBy(const OdGeMatrix3d &leftSide) | OdGeMatrix3d | |
projection(const OdGePlane &projectionPlane, const OdGeVector3d &projectDir) | OdGeMatrix3d | static |
rotation(double angle, const OdGeVector3d &axis, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | static |
scale() const | OdGeMatrix3d | |
scaling(double scale, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | static |
scaling(const OdGeScale3d &scale, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | static |
setCoordSystem(const OdGePoint3d &origin, const OdGeVector3d &xAxis, const OdGeVector3d &yAxis, const OdGeVector3d &zAxis) | OdGeMatrix3d | |
setToAlignCoordSys(const OdGePoint3d &fromOrigin, const OdGeVector3d &fromXAxis, const OdGeVector3d &fromYAxis, const OdGeVector3d &fromZAxis, const OdGePoint3d &toOrigin, const OdGeVector3d &toXAxis, const OdGeVector3d &toYAxis, const OdGeVector3d &toZAxis) | OdGeMatrix3d | |
setToIdentity() | OdGeMatrix3d | |
setToMirroring(const OdGePlane &mirrorPlane) | OdGeMatrix3d | |
setToMirroring(const OdGePoint3d &mirrorPoint) | OdGeMatrix3d | |
setToMirroring(const OdGeLine3d &mirrorLine) | OdGeMatrix3d | |
setToPlaneToWorld(const OdGeVector3d &normal) | OdGeMatrix3d | |
setToPlaneToWorld(const OdGePlane &plane) | OdGeMatrix3d | |
setToProduct(const OdGeMatrix3d &matrix1, const OdGeMatrix3d &matrix2) | OdGeMatrix3d | |
setToProjection(const OdGePlane &projectionPlane, const OdGeVector3d &projectDir) | OdGeMatrix3d | |
setToRotation(double angle, const OdGeVector3d &axis, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | |
setToScaling(double scale, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | |
setToScaling(const OdGeScale3d &scale, const OdGePoint3d ¢er=OdGePoint3d::kOrigin) | OdGeMatrix3d | |
setToTranslation(const OdGeVector3d &vect) | OdGeMatrix3d | |
setToWorldToPlane(const OdGeVector3d &normal) | OdGeMatrix3d | |
setToWorldToPlane(const OdGePlane &plane) | OdGeMatrix3d | |
setTranslation(const OdGeVector3d &vect) | OdGeMatrix3d | |
translation(const OdGeVector3d &vect) | OdGeMatrix3d | static |
translation() const | OdGeMatrix3d | |
transpose() const | OdGeMatrix3d | |
transposeIt() | OdGeMatrix3d | |
validateZero(const OdGeTol &tol=OdGeContext::gTol) | OdGeMatrix3d | |
worldToPlane(const OdGeVector3d &normal) | OdGeMatrix3d | static |
worldToPlane(const OdGePlane &) | OdGeMatrix3d | static |