CFx SDK Documentation  2022 SP0
OdAveWoodMaterial Member List

This is the complete list of members for OdAveWoodMaterial, including all inherited members.

addRef()=0OdRxObjectpure virtual
ambientColor() constOdAveMaterial
ambientColorCurrent() constOdAveMaterial
ambientFactor() constOdAveMaterial
ambientLock() constOdAveMaterial
attachToACI(OdUInt16 colorIndex)OdAveMaterial
attachToLayer(OdDbObjectId layerId)OdAveMaterial
attachToObject(OdDbObjectId entityId)OdAveMaterial
bumpMap()OdAveMaterial
bumpMap() constOdAveMaterial
cast(const OdRxObject *pointer)OdRxObjectinlinestatic
clone() constOdRxObjectvirtual
comparedTo(const OdRxObject *pOther) constOdRxObjectvirtual
copyFrom(const OdRxObject *pSource)OdRxObjectvirtual
darkColor()OdAveWoodMaterial
desc()OdRxObjectstatic
description() constOdAveMaterial
detachFromACI(OdDbDatabase *pDb, OdUInt16 colorIndex)OdAveMaterialstatic
detachFromLayer(OdDbObjectId layerId)OdAveMaterialstatic
detachFromObject(OdDbObjectId entityId)OdAveMaterialstatic
diffuseBitmap() constOdAveMaterial
diffuseColor() constOdAveMaterial
diffuseColorCurrent() constOdAveMaterial
diffuseFactor() constOdAveMaterial
getAciMaterialMap(OdDbDatabase *pDb, OdDbObjectIdArray &blockRefIds)OdAveMaterialstatic
getAttachedMaterial(const OdDbObjectId &sourceId, OdDbObjectId &blockRefId)OdAveMaterialstatic
getAttachedMaterial(OdDbDatabase *pDb, OdUInt16 colorIndex, OdDbObjectId &blockRefId)OdAveMaterialstatic
getMaterial(const OdDbObjectId &blockRefId)OdAveMaterialstatic
getMaterialName(const OdDbObjectId &blockRefId)OdAveMaterialstatic
handleDbMaterial() constOdAveMaterial
holderId() constOdAveMaterial
isA() constOdRxObjectvirtual
isAttribUsed(OdAve::MaterialAttrib attributes)OdAveMaterial
isEqualTo(const OdRxObject *pOther) constOdRxObjectvirtual
isKindOf(const OdRxClass *pClass) constOdRxObjectinline
lightColor()OdAveWoodMaterial
lightDark()OdAveWoodMaterial
m_pImplOdAveMaterialprotected
name() constOdAveMaterial
numRefs() constOdRxObjectvirtual
OdAveMaterial()OdAveMaterialprotected
OdAveMaterial(OdAveMaterialImpl *pImpl)OdAveMaterialprotected
OdAveWoodMaterial()OdAveWoodMaterialprotected
OdAveWoodMaterial(OdAveMaterialImpl *pImpl)OdAveWoodMaterialprotected
ODRX_DECLARE_MEMBERS(OdAveWoodMaterial)OdAveWoodMaterial
OdAveMaterial::ODRX_DECLARE_MEMBERS(OdAveMaterial)OdAveMaterial
ODRX_HEAP_OPERATORS()OdRxObject
OdRxObject()OdRxObjectinline
queryX(const OdRxClass *pClass) constOdRxObjectvirtual
refraction() constOdAveMaterial
release()=0OdRxObjectpure virtual
ringDensity()OdAveWoodMaterial
ringShape()OdAveWoodMaterial
ringWidth()OdAveWoodMaterial
roughness() constOdAveMaterial
scale()OdAveWoodMaterial
setAmbientColor(OdUInt32 ambientColor)OdAveMaterial
setAmbientColorCurrent(bool currentColor)OdAveMaterial
setAmbientFactor(double ambientFactor)OdAveMaterial
setAmbientLock(bool ambientLock)OdAveMaterial
setDarkColor(OdUInt32 darkColor)OdAveWoodMaterial
setDescription(const OdString &description)OdAveMaterial
setDiffuseColor(OdUInt32 diffuseColor)OdAveMaterial
setDiffuseColorCurrent(bool currentColor)OdAveMaterial
setDiffuseFactor(double diffuseFactor)OdAveMaterial
setHandleDbMaterial(const OdString &sDesc)OdAveMaterial
setLightColor(OdUInt32 lightColor)OdAveWoodMaterial
setLightDark(double lightDark)OdAveWoodMaterial
setName(const OdString &name)OdAveMaterial
setRefraction(double refraction) constOdAveMaterial
setRingDensity(double ringDensity)OdAveWoodMaterial
setRingShape(double ringShape)OdAveWoodMaterial
setRingWidth(double ringWidth)OdAveWoodMaterial
setRoughness(double)OdAveMaterial
setScale(double scale)OdAveWoodMaterial
setSpecularColor(OdUInt32 specularColor)OdAveMaterial
setSpecularColorCurrent(bool colorCurrrent)OdAveMaterial
setSpecularFactor(double specularFactor)OdAveMaterial
setSpecularLock(bool specularLock)OdAveMaterial
setSpecularMirror(bool mirror)OdAveMaterial
setTransparency(double transparency)OdAveMaterial
specularBitmap()OdAveMaterial
specularBitmap() constOdAveMaterial
specularColor() constOdAveMaterial
specularColorCurrent() constOdAveMaterial
specularFactor() constOdAveMaterial
specularLock() constOdAveMaterial
specularMirror() constOdAveMaterial
transparency() constOdAveMaterial
transparencyBitmap() constOdAveMaterial
type()OdAveWoodMaterialvirtual
writeMaterial(OdDbDatabase *pDb=NULL, const OdDbHandle &holderHandle=0)OdAveMaterial
x(const OdRxClass *pClass) constOdRxObjectvirtual
~OdAveMaterial()OdAveMaterial
~OdRxObject()OdRxObjectvirtual