addRef()=0 | OdRxObject | pure virtual |
ambientColor() const | OdAveMaterial | |
ambientColorCurrent() const | OdAveMaterial | |
ambientFactor() const | OdAveMaterial | |
ambientLock() const | OdAveMaterial | |
attachToACI(OdUInt16 colorIndex) | OdAveMaterial | |
attachToLayer(OdDbObjectId layerId) | OdAveMaterial | |
attachToObject(OdDbObjectId entityId) | OdAveMaterial | |
bumpMap() | OdAveMaterial | |
bumpMap() const | OdAveMaterial | |
cast(const OdRxObject *pointer) | OdRxObject | inlinestatic |
clone() const | OdRxObject | virtual |
comparedTo(const OdRxObject *pOther) const | OdRxObject | virtual |
copyFrom(const OdRxObject *pSource) | OdRxObject | virtual |
darkColor() | OdAveWoodMaterial | |
desc() | OdRxObject | static |
description() const | OdAveMaterial | |
detachFromACI(OdDbDatabase *pDb, OdUInt16 colorIndex) | OdAveMaterial | static |
detachFromLayer(OdDbObjectId layerId) | OdAveMaterial | static |
detachFromObject(OdDbObjectId entityId) | OdAveMaterial | static |
diffuseBitmap() const | OdAveMaterial | |
diffuseColor() const | OdAveMaterial | |
diffuseColorCurrent() const | OdAveMaterial | |
diffuseFactor() const | OdAveMaterial | |
getAciMaterialMap(OdDbDatabase *pDb, OdDbObjectIdArray &blockRefIds) | OdAveMaterial | static |
getAttachedMaterial(const OdDbObjectId &sourceId, OdDbObjectId &blockRefId) | OdAveMaterial | static |
getAttachedMaterial(OdDbDatabase *pDb, OdUInt16 colorIndex, OdDbObjectId &blockRefId) | OdAveMaterial | static |
getMaterial(const OdDbObjectId &blockRefId) | OdAveMaterial | static |
getMaterialName(const OdDbObjectId &blockRefId) | OdAveMaterial | static |
handleDbMaterial() const | OdAveMaterial | |
holderId() const | OdAveMaterial | |
isA() const | OdRxObject | virtual |
isAttribUsed(OdAve::MaterialAttrib attributes) | OdAveMaterial | |
isEqualTo(const OdRxObject *pOther) const | OdRxObject | virtual |
isKindOf(const OdRxClass *pClass) const | OdRxObject | inline |
lightColor() | OdAveWoodMaterial | |
lightDark() | OdAveWoodMaterial | |
m_pImpl | OdAveMaterial | protected |
name() const | OdAveMaterial | |
numRefs() const | OdRxObject | virtual |
OdAveMaterial() | OdAveMaterial | protected |
OdAveMaterial(OdAveMaterialImpl *pImpl) | OdAveMaterial | protected |
OdAveWoodMaterial() | OdAveWoodMaterial | protected |
OdAveWoodMaterial(OdAveMaterialImpl *pImpl) | OdAveWoodMaterial | protected |
ODRX_DECLARE_MEMBERS(OdAveWoodMaterial) | OdAveWoodMaterial | |
OdAveMaterial::ODRX_DECLARE_MEMBERS(OdAveMaterial) | OdAveMaterial | |
ODRX_HEAP_OPERATORS() | OdRxObject | |
OdRxObject() | OdRxObject | inline |
queryX(const OdRxClass *pClass) const | OdRxObject | virtual |
refraction() const | OdAveMaterial | |
release()=0 | OdRxObject | pure virtual |
ringDensity() | OdAveWoodMaterial | |
ringShape() | OdAveWoodMaterial | |
ringWidth() | OdAveWoodMaterial | |
roughness() const | OdAveMaterial | |
scale() | OdAveWoodMaterial | |
setAmbientColor(OdUInt32 ambientColor) | OdAveMaterial | |
setAmbientColorCurrent(bool currentColor) | OdAveMaterial | |
setAmbientFactor(double ambientFactor) | OdAveMaterial | |
setAmbientLock(bool ambientLock) | OdAveMaterial | |
setDarkColor(OdUInt32 darkColor) | OdAveWoodMaterial | |
setDescription(const OdString &description) | OdAveMaterial | |
setDiffuseColor(OdUInt32 diffuseColor) | OdAveMaterial | |
setDiffuseColorCurrent(bool currentColor) | OdAveMaterial | |
setDiffuseFactor(double diffuseFactor) | OdAveMaterial | |
setHandleDbMaterial(const OdString &sDesc) | OdAveMaterial | |
setLightColor(OdUInt32 lightColor) | OdAveWoodMaterial | |
setLightDark(double lightDark) | OdAveWoodMaterial | |
setName(const OdString &name) | OdAveMaterial | |
setRefraction(double refraction) const | OdAveMaterial | |
setRingDensity(double ringDensity) | OdAveWoodMaterial | |
setRingShape(double ringShape) | OdAveWoodMaterial | |
setRingWidth(double ringWidth) | OdAveWoodMaterial | |
setRoughness(double) | OdAveMaterial | |
setScale(double scale) | OdAveWoodMaterial | |
setSpecularColor(OdUInt32 specularColor) | OdAveMaterial | |
setSpecularColorCurrent(bool colorCurrrent) | OdAveMaterial | |
setSpecularFactor(double specularFactor) | OdAveMaterial | |
setSpecularLock(bool specularLock) | OdAveMaterial | |
setSpecularMirror(bool mirror) | OdAveMaterial | |
setTransparency(double transparency) | OdAveMaterial | |
specularBitmap() | OdAveMaterial | |
specularBitmap() const | OdAveMaterial | |
specularColor() const | OdAveMaterial | |
specularColorCurrent() const | OdAveMaterial | |
specularFactor() const | OdAveMaterial | |
specularLock() const | OdAveMaterial | |
specularMirror() const | OdAveMaterial | |
transparency() const | OdAveMaterial | |
transparencyBitmap() const | OdAveMaterial | |
type() | OdAveWoodMaterial | virtual |
writeMaterial(OdDbDatabase *pDb=NULL, const OdDbHandle &holderHandle=0) | OdAveMaterial | |
x(const OdRxClass *pClass) const | OdRxObject | virtual |
~OdAveMaterial() | OdAveMaterial | |
~OdRxObject() | OdRxObject | virtual |