CFx SDK Documentation 2024 SP0
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OdGiDummyGeometry< T > Member List

This is the complete list of members for OdGiDummyGeometry< T >, including all inherited members.

brep(const OdGiBrep &)OdGiDummyGeometry< T >inline
circle(const OdGePoint3d &center, double radius, const OdGeVector3d &normal)OdGiDummyGeometry< T >inline
circle(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint)OdGiDummyGeometry< T >inline
circularArc(const OdGePoint3d &center, double radius, const OdGeVector3d &normal, const OdGeVector3d &startVector, double sweepAngle, OdGiArcType arcType=kOdGiArcSimple)OdGiDummyGeometry< T >inline
circularArc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint, OdGiArcType arcType=kOdGiArcSimple)OdGiDummyGeometry< T >inline
draw(const OdGiDrawable *pDrawable)OdGiDummyGeometry< T >inline
edge(const OdGiEdge2dArray &edges)OdGiDummyGeometry< T >inlinevirtual
ellipArc(const OdGeEllipArc3d &ellipArc, const OdGePoint3d *endPointsOverrides=0, OdGiArcType arcType=kOdGiArcSimple)OdGiDummyGeometry< T >inline
getModelToWorldTransform() constOdGiDummyGeometry< T >inline
getWorldToModelTransform() constOdGiDummyGeometry< T >inline
image(const OdGiImageBGRA32 &img, const OdGePoint3d &origin, const OdGeVector3d &uVec, const OdGeVector3d &vVec, OdGiRasterImage::TransparencyMode trpMode=OdGiRasterImage::kTransparency8Bit)OdGiDummyGeometry< T >inline
mesh(OdInt32 numRows, OdInt32 numColumns, const OdGePoint3d *vertexList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)OdGiDummyGeometry< T >inline
nurbs(const OdGeNurbCurve3d &nurbsCurve)OdGiDummyGeometry< T >inline
pline(const OdGiPolyline &polylPine, OdUInt32 fromIndex=0, OdUInt32 numSegs=0)OdGiDummyGeometry< T >inline
pointCloud(const OdGiPointCloud &pCloud)OdGiDummyGeometry< T >inline
polygon(OdInt32 numVertices, const OdGePoint3d *vertexList)OdGiDummyGeometry< T >inline
polygon(OdInt32 numVertices, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal)OdGiDummyGeometry< T >inline
polyline(OdInt32 numVertices, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0, OdGsMarker baseSubEntMarker=-1)OdGiDummyGeometry< T >inline
polypoint(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdCmEntityColor *pColors, const OdCmTransparency *pTransparency, const OdGeVector3d *pNormals, const OdGsMarker *pSubEntMarkers, OdInt32 nPointSize)OdGiDummyGeometry< T >inline
polyPolygon(OdUInt32 numIndices, const OdUInt32 *pNumPositions, const OdGePoint3d *pPositions, const OdUInt32 *pNumPoints, const OdGePoint3d *pPoints, const OdCmEntityColor *pOutlineColors=NULL, const OdUInt32 *pOutlinePsLinetypes=NULL, const OdCmEntityColor *pFillColors=NULL, const OdCmTransparency *pFillTransparencies=NULL)OdGiDummyGeometry< T >inlinevirtual
popClipBoundary()OdGiDummyGeometry< T >inline
popModelTransform()OdGiDummyGeometry< T >inline
pushClipBoundary(OdGiClipBoundary *pBoundary)OdGiDummyGeometry< T >inline
pushModelTransform(const OdGeMatrix3d &xMat)OdGiDummyGeometry< T >inline
pushModelTransform(const OdGeVector3d &normal)OdGiDummyGeometry< T >inline
ray(const OdGePoint3d &basePoint, const OdGePoint3d &throughPoint)OdGiDummyGeometry< T >inline
rowOfDots(OdInt32 numPoints, const OdGePoint3d &startPoint, const OdGeVector3d &dirToNextPoint)OdGiDummyGeometry< T >inline
setExtents(const OdGePoint3d *newExtents)OdGiDummyGeometry< T >inline
shape(const OdGePoint3d &position, const OdGeVector3d &normal, const OdGeVector3d &direction, int shapeNumber, const OdGiTextStyle *pTextStyle)OdGiDummyGeometry< T >inline
shell(OdInt32 numVertices, const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)OdGiDummyGeometry< T >inline
text(const OdGePoint3d &position, const OdGeVector3d &normal, const OdGeVector3d &direction, double height, double width, double oblique, const OdString &msg)OdGiDummyGeometry< T >inline
text(const OdGePoint3d &position, const OdGeVector3d &normal, const OdGeVector3d &direction, const OdChar *msg, OdInt32 length, bool raw, const OdGiTextStyle *pTextStyle)OdGiDummyGeometry< T >inline
worldLine(const OdGePoint3d points[2])OdGiDummyGeometry< T >inline
xline(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint)OdGiDummyGeometry< T >inline