AECBASE_API Result moveGripPointsAt(AECDbEntity *pEntity, const OdDbVoidPtrArray &aGripAppData, const std::vector< OdUInt32 > &aModes, const OdGeVector3d &vOffset, OdUInt8 iBitFlags)
AECBASE_API Result getGripPoints(AECDbEntity *pEntity, std::vector< AECGrPoint > &aGrips, double dCurViewUnitSize, OdUInt8 iGripSize, const OdGeVector3d &vViewDir, OdUInt8 iBitFlags)