14using System.Runtime.InteropServices;
17 private Object locker =
new Object();
18 private HandleRef swigCPtr;
19 [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
21 swigCPtr =
new HandleRef(
this, cPtr);
24 [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
26 return (obj ==
null) ?
new HandleRef(
null, IntPtr.Zero) : obj.swigCPtr;
29 protected override void Dispose(
bool disposing) {
31 if (swigCPtr.Handle != global::System.IntPtr.Zero) {
36 swigCPtr =
new global::System.Runtime.InteropServices.HandleRef(
null, global::System.IntPtr.Zero);
38 base.Dispose(disposing);
43 MemoryManager mMan = MemoryManager.GetMemoryManager();
44 MemoryTransaction mTrans = mMan.GetCurrentTransaction();
84 MemoryManager mMan = MemoryManager.GetMemoryManager();
85 MemoryTransaction mTrans = mMan.GetCurrentTransaction();
static global::System.Exception Retrieve()
static IntPtr OdGiSceneTexture_cast(HandleRef jarg1)
static void OdGiSceneTexture_setSoftness(HandleRef jarg1, byte jarg2)
static IntPtr OdGiSceneTexture_desc()
static IntPtr OdGiSceneTexture_Assign(HandleRef jarg1, HandleRef jarg2)
static void delete_OdGiSceneTexture(HandleRef jarg1)
static IntPtr OdGiSceneTexture_isA(HandleRef jarg1)
static void OdGiSceneTexture_copyFrom(HandleRef jarg1, HandleRef jarg2)
static IntPtr OdGiSceneTexture_queryX(HandleRef jarg1, HandleRef jarg2)
static string OdGiSceneTexture_getRealClassName(IntPtr jarg1)
static IntPtr OdGiSceneTexture_createObject()
static bool OdGiSceneTexture_IsEqual(HandleRef jarg1, HandleRef jarg2)
static byte OdGiSceneTexture_softness(HandleRef jarg1)
static HandleRef getCPtr(OdGiMaterialTexture obj)
OdGiSceneTexture(IntPtr cPtr, bool cMemoryOwn)
void setSoftness(byte softness)
override void Dispose(bool disposing)
static string getRealClassName(IntPtr ptr)
override OdRxObject queryX(OdRxClass protocolClass)
static OdGiSceneTexture cast(OdRxObject pObj)
override void copyFrom(OdRxObject pSource)
OdGiSceneTexture Assign(OdGiSceneTexture texture)
static HandleRef getCPtr(OdGiSceneTexture obj)
static OdGiSceneTexture createObject()
override bool IsEqual(OdGiMaterialTexture texture)
static new OdRxClass desc()
static HandleRef getCPtr(OdRxClass obj)
OdRxObject(IntPtr cPtr, bool cMemoryOwn)
static HandleRef getCPtr(OdRxObject obj)