FRX SDK Documentation 2025 SP0
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AcDbBlockArrayActionEntity.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19#include "..\acad\Acad.h"
20
21class AcGePoint3d;
22class AcRxClass;
23class AcString;
24
26{
27public:
29
30public:
33 double columnOffset(void)const ;
34 double rowOffset(void)const ;
35 Acad::ErrorStatus setColumnOffset(double);
36 Acad::ErrorStatus setRowOffset(double);
37
38
39
41
42
43};
#define ACRX_DECLARE_MEMBERS(classname)
Definition addmacro.h:756
virtual ~AcDbBlockArrayActionEntity(void)
AcDbBlockArrayActionEntity(AcString const &, AcGePoint3d const &)
double columnOffset(void) const
Acad::ErrorStatus setColumnOffset(double)
double rowOffset(void) const
Acad::ErrorStatus setRowOffset(double)