FRX SDK Documentation
2025 SP0
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SDK
FxARX
_impl_include
acdb17
AcUnderlayLayer.h
Go to the documentation of this file.
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#pragma once
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//
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// (C) Copyright 2005-2024 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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#include "
..\acad\Acad.h
"
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class
AcString
;
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class
ARX_API
AcUnderlayLayer
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{
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public
:
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enum
State
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{
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kOff = 0,
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kOn = 1
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};
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public
:
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AcUnderlayLayer
(
void
);
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~AcUnderlayLayer
(
void
);
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AcString
name
(
void
)
const
;
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State
state
(
void
)
const
;
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Acad::ErrorStatus
setName
(
AcString
const
&);
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Acad::ErrorStatus
setState
(
State
);
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};
ARX_API
#define ARX_API
Definition
_impl_include/ac1st/CommonHeader.h:21
Acad.h
AcString
Definition
_impl_include/acdb17/AcString.h:23
AcUnderlayLayer
Definition
AcUnderlayLayer.h:24
AcUnderlayLayer::name
AcString name(void) const
AcUnderlayLayer::AcUnderlayLayer
AcUnderlayLayer(void)
AcUnderlayLayer::state
State state(void) const
AcUnderlayLayer::State
State
Definition
AcUnderlayLayer.h:27
AcUnderlayLayer::~AcUnderlayLayer
~AcUnderlayLayer(void)
AcUnderlayLayer::setName
Acad::ErrorStatus setName(AcString const &)
AcUnderlayLayer::setState
Acad::ErrorStatus setState(State)
Generated on Mon Mar 4 2024 12:50:07