FRX SDK Documentation 2025 SP0
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AcGiTextEngine.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19typedef void( *PolylineCallback ) ( int, int const*, AcGePoint3d const*, void* );
20typedef void( *UnicodeCallback ) ( Adesk::LongPtr, wchar_t const*, int, void* );
21
23{
24public:
26 virtual void tessellate( AcGiTextStyle &, wchar_t const *, int, bool, double, void *,PolylineCallback );
27 virtual void tessellate( AcGiTextStyle &, wchar_t const *, int, bool, void *, UnicodeCallback, PolylineCallback );
28};
void(* UnicodeCallback)(Adesk::LongPtr, wchar_t const *, int, void *)
void(* PolylineCallback)(int, int const *, AcGePoint3d const *, void *)
virtual void tessellate(AcGiTextStyle &, wchar_t const *, int, bool, double, void *, PolylineCallback)
static AcGiTextEngine *__cdecl create(void)
virtual void tessellate(AcGiTextStyle &, wchar_t const *, int, bool, void *, UnicodeCallback, PolylineCallback)
_W64 long LongPtr
Definition AddStruct.h:62