#include <AcDbBlockPolarStretchActionEntity.h>
◆ AcDbBlockPolarStretchActionEntity() [1/2]
| AcDbBlockPolarStretchActionEntity::AcDbBlockPolarStretchActionEntity |
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AcString const & | , |
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AcGePoint3d const & | ) |
◆ AcDbBlockPolarStretchActionEntity() [2/2]
| AcDbBlockPolarStretchActionEntity::AcDbBlockPolarStretchActionEntity |
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void | | ) |
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◆ ~AcDbBlockPolarStretchActionEntity()
| virtual AcDbBlockPolarStretchActionEntity::~AcDbBlockPolarStretchActionEntity |
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void | | ) |
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virtual |
◆ angleOffset()
| double AcDbBlockPolarStretchActionEntity::angleOffset |
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void | | ) |
const |
◆ distanceMultiplier()
| double AcDbBlockPolarStretchActionEntity::distanceMultiplier |
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void | | ) |
const |
◆ rotateOnlySelectionSet()
◆ setAngleOffset()
| Acad::ErrorStatus AcDbBlockPolarStretchActionEntity::setAngleOffset |
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double | | ) |
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◆ setDistanceMultiplier()
| Acad::ErrorStatus AcDbBlockPolarStretchActionEntity::setDistanceMultiplier |
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double | | ) |
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◆ setRotateOnlySelectionSet()
◆ setShowStretchFrame()
| Acad::ErrorStatus AcDbBlockPolarStretchActionEntity::setShowStretchFrame |
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bool | | ) |
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◆ setStretchFrame()
◆ showStretchFrame()
| bool AcDbBlockPolarStretchActionEntity::showStretchFrame |
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void | | ) |
const |
◆ stretchFrame()
The documentation for this class was generated from the following file: