#include <AcDbBlockStretchActionEntity.h>
◆ AcDbBlockStretchActionEntity() [1/2]
| AcDbBlockStretchActionEntity::AcDbBlockStretchActionEntity |
( |
AcString const & | , |
|
|
AcGePoint3d const & | ) |
◆ AcDbBlockStretchActionEntity() [2/2]
| AcDbBlockStretchActionEntity::AcDbBlockStretchActionEntity |
( |
void | | ) |
|
◆ ~AcDbBlockStretchActionEntity()
| virtual AcDbBlockStretchActionEntity::~AcDbBlockStretchActionEntity |
( |
void | | ) |
|
|
virtual |
◆ angleOffset()
| double AcDbBlockStretchActionEntity::angleOffset |
( |
void | | ) |
const |
◆ distanceMultiplier()
| double AcDbBlockStretchActionEntity::distanceMultiplier |
( |
void | | ) |
const |
◆ distanceType()
◆ setAngleOffset()
| Acad::ErrorStatus AcDbBlockStretchActionEntity::setAngleOffset |
( |
double | | ) |
|
◆ setDistanceMultiplier()
| Acad::ErrorStatus AcDbBlockStretchActionEntity::setDistanceMultiplier |
( |
double | | ) |
|
◆ setDistanceType()
◆ setShowStretchFrame()
| Acad::ErrorStatus AcDbBlockStretchActionEntity::setShowStretchFrame |
( |
bool | | ) |
|
◆ setStretchFrame()
◆ showStretchFrame()
| bool AcDbBlockStretchActionEntity::showStretchFrame |
( |
void | | ) |
const |
◆ stretchFrame()
The documentation for this class was generated from the following file: