AcAxPoint2d & operator=(AcGeVector2d const &)
AcAxPoint2d & operator=(tagVARIANT const *)
AcAxPoint2d(tagVARIANT const *)
AcAxPoint2d(double, double)
tagVARIANT & setVariant(tagVARIANT &) const
AcAxPoint2d(tagSAFEARRAY const *)
AcAxPoint2d & operator=(AcGePoint2d const &)
AcAxPoint2d & operator=(tagSAFEARRAY const *)
AcAxPoint2d(AcGePoint2d const &)
tagVARIANT * setVariant(tagVARIANT *) const
AcAxPoint2d(AcGeVector2d const &)
AcAxPoint2d(tagVARIANT const &)
tagVARIANT * asVariantPtr(void) const
AcAxPoint2d & operator=(tagVARIANT const &)
AcAxPoint2d & operator=(AcAxPoint2d const &)
AcAxPoint2d(AcAxPoint2d const &)
tagSAFEARRAY * asSafeArrayPtr(void) const