FRX SDK Documentation 2025 SP0
Loading...
Searching...
No Matches
Line3d.h
Go to the documentation of this file.
1//
2// (C) Copyright 2005-2024 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "Vector3d.h"
20#include "Transf3d.h"
21#include "Point3d.h"
22
24{
25public:
26 static Line3d const kNull;
27 static Line3d const kXAxis;
28 static Line3d const kYAxis;
29 static Line3d const kZAxis;
30
31public:
32 //Line3d( Point3d const & , Point3d const & ) ;
33 //Line3d( Point3d const & , Vector3d const & ) ;
34 Line3d( void );
35 //bool intersect( Line3d const&, Point3d& )const;
36 bool isCoincident( Line3d const&, bool )const;
37 bool isEqual( Line3d const& )const;
38 bool isValid( void )const;
39 //Line3d & operator=( Line3d && ) ;
40 //Line3d & operator=( Line3d const & ) ;
41 //Point3d project( Point3d const & )const ;
42 //double dist( Point3d const& )const;
43 //void operator*=( Transf3d const & ) ;
44};
static Line3d const kXAxis
Definition Line3d.h:27
static Line3d const kYAxis
Definition Line3d.h:28
bool isCoincident(Line3d const &, bool) const
bool isValid(void) const
static Line3d const kZAxis
Definition Line3d.h:29
static Line3d const kNull
Definition Line3d.h:26
Line3d(void)
bool isEqual(Line3d const &) const