virtual ~AcTrayItem(void)
virtual int SetIcon(HICON)
AcTrayItem(const CString &)
virtual int ShowBubbleWindow(AcTrayItemBubbleWindowControl *)
virtual HICON GetIcon(void) const
virtual int CloseAllBubbleWindows(void)
virtual AcTrayItemBubbleWindowControl * GetBubbleWindowControl(void) const
AcTrayItem(const AcTrayItem &)
AcTrayItem & operator=(AcTrayItem const &)