FRX SDK Documentation
2025 SP0
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SDK
FxARX
_impl_include
acdb17
TextEditorLocation.h
Go to the documentation of this file.
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#pragma once
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//
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// (C) Copyright 2005-2024 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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class
TextEditorLine
;
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class
ARX_API
TextEditorLocation
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{
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public
:
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TextEditorLocation
(
TextEditorLine
*,
int
);
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TextEditorLocation
(
int
);
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TextEditorLocation
(
void
);
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bool
operator!=
(
TextEditorLocation
const
&)
const
;
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bool
operator==
(
TextEditorLocation
const
&)
const
;
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TextEditorLocation
&
operator=
(
TextEditorLocation
const
&);
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};
ARX_API
#define ARX_API
Definition
_impl_include/ac1st/CommonHeader.h:21
TextEditorLine
Definition
TextEditorLine.h:33
TextEditorLocation
Definition
TextEditorLocation.h:22
TextEditorLocation::TextEditorLocation
TextEditorLocation(TextEditorLine *, int)
TextEditorLocation::operator=
TextEditorLocation & operator=(TextEditorLocation const &)
TextEditorLocation::operator!=
bool operator!=(TextEditorLocation const &) const
TextEditorLocation::operator==
bool operator==(TextEditorLocation const &) const
TextEditorLocation::TextEditorLocation
TextEditorLocation(void)
TextEditorLocation::TextEditorLocation
TextEditorLocation(int)
Generated on Mon Mar 4 2024 12:50:07