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| virtual AcGzClassFactory * | factory (void) const |
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| virtual Acad::ErrorStatus | inputPointFilter (bool &, AcGePoint3d &, bool &, bool &, wchar_t *&, bool &, AcGiViewportDraw *, AcApDocument *, bool, int, AcGePoint3d const &, AcGePoint3d const &, AcGePoint3d const &, AcGePoint3d const &, AcGePoint3d const &, AcDb::OsnapMask, AcArray< AcDbCustomOsnapMode *, AcArrayMemCopyReallocator< AcDbCustomOsnapMode * > > const &, AcDb::OsnapMask, AcArray< AcDbCustomOsnapMode *, AcArrayMemCopyReallocator< AcDbCustomOsnapMode * > > const &, AcDbObjectIdArray const &, AcArray< AcDbObjectIdArray, AcArrayObjectCopyReallocator< AcDbObjectIdArray > > const &, AcGeIntArray const &, AcDbObjectIdArray const &, AcArray< AcDbObjectIdArray, AcArrayObjectCopyReallocator< AcDbObjectIdArray > > const &, AcGeIntArray const &, AcArray< AcGeCurve3d *, AcArrayMemCopyReallocator< AcGeCurve3d * > > const &, AcGePoint3d const &, wchar_t const *) |
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| virtual int | RolloverHit (unsigned long, unsigned long, int) |
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| virtual Adesk::Boolean | worldDraw (AcGiWorldDraw *) |
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| virtual void | onDisplay (void) |
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| virtual void | onErased (AcGsModel *) |
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| virtual void | onHide (void) |
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| virtual void | viewportDraw (AcGiViewportDraw *) |
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| virtual wchar_t const * | name (void) const |
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| virtual AcRxObject * | queryX (AcRxClass const *) const |
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| AcRxObject * | x (AcRxClass const *) const |
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| virtual AcRxClass * | isA (void) const |
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| virtual AcRxObject * | clone (void) const |
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| virtual AcRx::Ordering | comparedTo (AcRxObject const *) const |
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| virtual Acad::ErrorStatus | copyFrom (AcRxObject const *) |
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| virtual int | isEqualTo (AcRxObject const *) const |
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| bool | isKindOf (const AcRxClass *pOtherClass) const |
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| virtual | ~AcRxObject (void) |
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| | AcRTTIObject () |
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| virtual | ~AcRTTIObject () |
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| | AcObject () |
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| | AcObject (const AcObject &source) |
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| virtual | ~AcObject () |
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| void * | data () const |
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Definition at line 36 of file AcGzMove.h.