FRX SDK Documentation
2025 SP0
Loading...
Searching...
No Matches
SDK
FxARX
_impl_include
acdb17
fsmEngine.h
Go to the documentation of this file.
1
#pragma once
2
3
//
4
// (C) Copyright 2005-2024 by Graebert GmbH.
5
//
6
// Permission to use, copy, modify, and distribute this software in
7
// object code form for any purpose and without fee is hereby granted,
8
// provided that the above copyright notice appears in all copies and
9
// that both that copyright notice and the limited warranty and
10
// restricted rights notice below appear in all supporting
11
// documentation.
12
//
13
// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14
// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17
// UNINTERRUPTED OR ERROR FREE.
18
19
class
fsmInput
;
20
class
fsmState
;
21
22
class
ARX_API
fsmEngine
23
{
24
public
:
25
fsmEngine
(
fsmEngine
const
&);
26
fsmEngine
(
int
,
int
);
27
fsmEngine
(
void
);
28
fsmEngine
&
operator=
(
fsmEngine
const
&);
29
int
__cdecl
defTransition
(
fsmState
,...);
30
int
defTransition
(
fsmState
,
fsmInput
,
fsmState
);
31
int
defTransition
(
fsmState
,
int
,
fsmInput
*,
fsmState
*);
32
virtual
~fsmEngine
(
void
);
33
void
print
(
void
)
const
;
34
35
protected
:
36
void
copy
(
fsmEngine
const
&);
37
void
destroy
(
void
);
38
void
init
(
int
,
int
);
39
40
};
ARX_API
#define ARX_API
Definition
_impl_include/ac1st/CommonHeader.h:21
AcArrayObjectCopyReallocator
Definition
_AcArray.h:21
fsmEngine
Definition
fsmEngine.h:23
fsmEngine::fsmEngine
fsmEngine(void)
fsmEngine::copy
void copy(fsmEngine const &)
fsmEngine::~fsmEngine
virtual ~fsmEngine(void)
fsmEngine::operator=
fsmEngine & operator=(fsmEngine const &)
fsmEngine::fsmEngine
fsmEngine(fsmEngine const &)
fsmEngine::fsmEngine
fsmEngine(int, int)
fsmEngine::defTransition
int __cdecl defTransition(fsmState,...)
fsmEngine::defTransition
int defTransition(fsmState, int, fsmInput *, fsmState *)
fsmEngine::print
void print(void) const
fsmEngine::destroy
void destroy(void)
fsmEngine::defTransition
int defTransition(fsmState, fsmInput, fsmState)
fsmEngine::init
void init(int, int)
fsmInput
Definition
addclass.h:694
fsmState
Definition
fsmState.h:21
Generated on Mon Mar 4 2024 12:50:07