AcGeSplineEnt3d & setFitPointAt(int, AcGePoint3d const &)
AcGePolyline3d(AcGeKnotVector const &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &)
AcGePolyline3d(AcGePolyline3d const &)
AcGePolyline3d(AcGeCurve3d const &, double)
int numFitPoints(void) const
AcGePolyline3d(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &)
AcGePolyline3d & operator=(AcGePolyline3d const &)
AcGePoint3d fitPointAt(int) const