void addIntPoint(AcGePoint3d const &, double, double, AcGe::AcGeXConfig, AcGe::AcGeXConfig, double)
AcGeCurveIntData & operator=(AcGeCurveIntData const &)
void getOverlap(int, AcGeImpInterval &, AcGeImpInterval &, AcGePoint3d &, AcGePoint3d &, Frx::Boolean &) const
void getIntConfigs(int, AcGe::AcGeXConfig &, AcGe::AcGeXConfig &) const
void addOverlap(AcGeImpInterval const &, AcGeImpInterval const &, AcGePoint3d const &, AcGePoint3d const &, Frx::Boolean)
Frx::Boolean orderReversed(void) const
int numOverlap(void) const
void setIntPoint(int, AcGePoint3d const &, double, double, AcGe::AcGeXConfig, AcGe::AcGeXConfig, double)
int numIntPoints(void) const
AcGePoint3d intPnt(int) const
void getIntParams(int, double &, double &) const
void swapIntPoint(int, int)
AcGeCurveIntData(AcGeCurveIntData const &)