FRX SDK Documentation 2025 SP0
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AcDbQuickSpaceIterator.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19class AcDbObjectId;
20class AcDbStub;
21struct iestruc;
22
24{
25public:
26 bool regenEntity(bool,bool *);
29 int vpVis(void);
31 void createGraphics(void);
32 void entityExtents( iestruc *)const ;
36 void startScan(bool);
37
38private:
39 void cacheIrec(void);
40
41};
void setPositionAtQueueHead(long)
void setPositionAtQueueTail(long)
bool regenEntity(bool, bool *)
void entityExtents(iestruc *) const
AcDbStub * prevQueueStub(void)
long nextEntityWithSpaceSwitch(void)
AcDbStub * nextQueueStub(void)
void setSpace(AcDbObjectId, bool)