Point2d operator/(double) const
Point2d(AcGePoint2d const &)
void operator+=(Vector2d)
double lengthSqrd(void) const
double lengthRect(void) const
Vector2d operator-(Point2d) const
void operator-=(Vector2d)
Point2d operator+(Point2d) const
double dist(Point2d) const
Point2d operator+(Vector2d) const
Point2d operator*(double) const
double length(void) const
Point2d operator-(Vector2d) const
double operator[](int) const
static Point2d const kNull
Vector2d toVector2d(void) const
Point2d & operator=(Point2d &&)
static Point2d & cast(AcGePoint2d &)
double distSqrd(Point2d) const
bool isEqual(Point2d, double) const
Point2d & operator=(Point2d const &)
double operator%(Vector2d) const
double distRect(Point2d) const
bool isEqualRect(Point2d, double) const