FRX SDK Documentation 2025 SP0
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AcGeImpSplineEnt3d Member List

This is the complete list of members for AcGeImpSplineEnt3d, including all inherited members.

AcGeImpSplineEnt3d(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &)AcGeImpSplineEnt3dprotected
AcGeImpSplineEnt3d(AcGeImpSplineEnt3d const &)AcGeImpSplineEnt3dprotected
AcGeImpSplineEnt3d(AcGeKnotVector const &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, int)AcGeImpSplineEnt3dprotected
AcGeImpSplineEnt3d(void)AcGeImpSplineEnt3dprotected
boundBlock(int, AcGeImpInterval const &, int) constAcGeImpSplineEnt3dvirtual
continuityAtKnot(int, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
controlPointAt(int) constAcGeImpSplineEnt3dvirtual
convertPntArr(AcGePoint2dArray const &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &)AcGeImpSplineEnt3dstatic
convertVecArr(AcArray< AcGeVector2d, AcArrayMemCopyReallocator< AcGeVector2d > > const &, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > &)AcGeImpSplineEnt3dstatic
DefValueProducerAcGeImpSplineEnt3dfriend
endDomain(void) constAcGeImpSplineEnt3dvirtual
endParam(void) constAcGeImpSplineEnt3dvirtual
endPoint(void) constAcGeImpSplineEnt3dvirtual
getInterval(AcGeImpInterval &, AcGePoint3d &, AcGePoint3d &) constAcGeImpSplineEnt3dvirtual
getInterval(AcGeImpInterval &, int, int) constAcGeImpSplineEnt3dvirtual
getSamplePoints(double, double, double, AcGeImpPointOnCurve3d &, AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > &, AcGeDoubleArray &, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *, AcArray< AcGeVector3d, AcArrayMemCopyReallocator< AcGeVector3d > > *) constAcGeImpSplineEnt3dvirtual
isClosed(AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isDegenerate(AcGeImpEntity3d *&, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isDegenerate(AcGe::EntityId &, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isEqualTo(AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isLinear(AcGeImpLinearEnt3d &, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isPeriodic(double &, int) constAcGeImpSplineEnt3dvirtual
isPlanar(AcGeImpPlanarEnt &, AcGeTol const &=AcGeContext::gTol) constAcGeImpSplineEnt3dvirtual
isRational(void) constAcGeImpSplineEnt3d
knotAt(int) constAcGeImpSplineEnt3d
knots(void) constAcGeImpSplineEnt3d
makeNonPeriodic(void)AcGeImpSplineEnt3d
makePeriodic(void)AcGeImpSplineEnt3d
numControlPoints(void) constAcGeImpSplineEnt3d
numKnots(void) constAcGeImpSplineEnt3d
operator=(AcGeImpSplineEnt3d const &)AcGeImpSplineEnt3d
order(void) constAcGeImpSplineEnt3dvirtual
resetLinFlags(void)AcGeImpSplineEnt3d
reverseParam(void)AcGeImpSplineEnt3dvirtual
setControlPointAt(int, AcGePoint3d)AcGeImpSplineEnt3dvirtual
setInterval(AcGeImpInterval const &, int)AcGeImpSplineEnt3dvirtual
setInterval(void)AcGeImpSplineEnt3dvirtual
setKnotAt(int, double)AcGeImpSplineEnt3d
setNaturalInterval(void)AcGeImpSplineEnt3dvirtual
startDomain(void) constAcGeImpSplineEnt3dvirtual
startParam(void) constAcGeImpSplineEnt3dvirtual
startPoint(void) constAcGeImpSplineEnt3dvirtual
transformBy(AcGeMatrix3d const &)AcGeImpSplineEnt3dvirtual
translateBy(AcGeVector3d const &)AcGeImpSplineEnt3dvirtual
~AcGeImpSplineEnt3d(void)AcGeImpSplineEnt3dvirtual