CFx SDK Documentation 2026 SP0
Loading...
Searching...
No Matches
GiGeometrySimplifier.h
Go to the documentation of this file.
1
2// Copyright (C) 2002-2024, Open Design Alliance (the "Alliance").
3// All rights reserved.
4//
5// This software and its documentation and related materials are owned by
6// the Alliance. The software may only be incorporated into application
7// programs owned by members of the Alliance, subject to a signed
8// Membership Agreement and Supplemental Software License Agreement with the
9// Alliance. The structure and organization of this software are the valuable
10// trade secrets of the Alliance and its suppliers. The software is also
11// protected by copyright law and international treaty provisions. Application
12// programs incorporating this software must include the following statement
13// with their copyright notices:
14//
15// This application incorporates Open Design Alliance software pursuant to a license
16// agreement with Open Design Alliance.
17// Open Design Alliance Copyright (C) 2002-2024 by Open Design Alliance.
18// All rights reserved.
19//
20// By use of this software, its documentation or related materials, you
21// acknowledge and accept the above terms.
23
24#ifndef __ODGIGEOMETRYSIMPLIFIER_H__
25#define __ODGIGEOMETRYSIMPLIFIER_H__
26
27#include "Gi/GiFill.h"
28#include "Gi/GiMapperItem.h"
29#include "Gi/GiExport.h"
31#include "Ge/GeDoubleArray.h"
32#include "Ge/GePoint2dArray.h"
33#include "Ge/GePoint3dArray.h"
34#include "Ge/GeVector3dArray.h"
35#include "Gs/Gs.h"
36
37class OdGiDeviation;
38
39class OdGeLineSeg2d;
40class OdGeLine2d;
41class OdGeCircArc2d;
42class OdGeCircArc3d;
43class OdGeEllipArc3d;
44
45#include "TD_PackPush.h"
46
59{
60 // Old version do not override !!!
61 // Overide shellFaceOut() or triangleOut() instead
62 virtual int polygonWithHolesOut(OdUInt32, const OdGePoint3d*, OdUInt32 , OdUInt32*);
63protected:
72 void drawTypedArc(OdGiArcType arcType, const OdGePoint3d& center,
73 OdGePoint3dArray& points, const OdGeVector3d* pNormal, const OdGeVector3d* pExtrusion);
74protected:
75 //DOM-IGNORE-BEGIN
79
81 {
82 kSimplProcessingText = (1 << 0), // True if simplifier is inside TrueType text processing.
83 kSimplFillModeDisabled = (1 << 1), // True if shell/mesh primitives must be filled during vectorization.
84 kSimplEyeSpaceSilhs = (1 << 2), // Enables silhouettes processing in ECS (Eye Space).
85 kSimplEdgeVisible = (1 << 3), // Indexed polylineOut() call represents visible edge.
86 kSimplEdgeSilhouette = (1 << 4), // Indexed polylineOut() call represents silhouette edge.
87 kSimplEdgeJoint = (1 << 5), // Indexed polylineOut() call represents open joint edge.
88 kSimplNoFaceNormals = (1 << 6), // Disable normals passing in triangleOut() for non-triangle faces.
89 kSimplGenTrgNormals = (1 << 7), // Enable triangleOut() normals generation.
91 ,kZInverted = (1 << 30) //FELIX_CHANGE
92 ,kDiscardBackFaces = (1 << 31) //FELIX_CHANGE
93 };
95 //DOM-IGNORE-END
96private:
97 OdInt32 m_nVertexCount;
98 const OdGePoint3d* m_pVertexList;
99 const OdGiVertexData* m_pVertexData;
100 OdGePoint2dArray m_loopsPnts;
101 OdGePoint3dArray m_points3d1; // for shellProc/plineProc level
102 OdGePoint3dArray m_points3d2; // for triangleOut/polylineOut level
103
104 // bim specific for patterns
105 unsigned int m_nAccumPatLines;
106 unsigned int m_nPatLines;
107
108protected:
112
119 double deviation(const OdGiDeviationType deviationType, const OdGePoint3d& pointOnCurve) const;
120
127 bool fillMode();
128 bool fillMode(bool& drawEdges);
129 bool fillMode(bool& drawEdges, bool& secColor);
131 bool shmFillMode(bool& drawEdges);
132 bool shmFillMode(bool& drawEdges, bool& secColor);
133
138
147
151 OdGiContext& giCtx() const { return const_cast<OdGiContext&>(m_pDrawCtx->giContext()); }
152
160 virtual bool plineArcSegmentsAsArcProc(OdUInt32 drawContextFlags) const;
161public:
166
171
185 void setDeviation(const OdGeDoubleArray& deviations);
186
193 void setDeviation(const OdGiDeviation* pDeviation);
194
216
225
233
240 const OdGiConveyorContext* drawContext( ) const { return m_pDrawCtx; }
241
256 virtual void polylineOut(OdInt32 numPoints, const OdGePoint3d* vertexList);
257
271 virtual void polygonOut(OdInt32 numPoints,
272 const OdGePoint3d* vertexList,
273 const OdGeVector3d* pNormal = 0);
274
285 void setVertexData(OdInt32 numVertices,
286 const OdGePoint3d* vertexList,
287 const OdGiVertexData* pVertexData = 0);
288
296 {
297 return m_nVertexCount;
298 }
299
307 {
308 return m_pVertexList;
309 }
310
318 {
319 return m_pVertexData;
320 }
321
329 {
330 return m_baseSubEntMarker;
331 }
332
346
369 virtual void plineProc(const OdGiPolyline& polyline,
370 const OdGeMatrix3d* pXfm = 0,
371 OdUInt32 fromIndex = 0,
372 OdUInt32 numSegs = 0);
373
392 virtual void polylineProc(OdInt32 numPoints,
393 const OdGePoint3d* vertexList,
394 const OdGeVector3d* pNormal = 0,
395 const OdGeVector3d* pExtrusion = 0,
397
413 virtual void polygonProc(OdInt32 numPoints,
414 const OdGePoint3d* vertexList,
415 const OdGeVector3d* pNormal = 0,
416 const OdGeVector3d* pExtrusion = 0);
417
428 virtual void xlineProc(const OdGePoint3d& firstPoint, const OdGePoint3d& secondPoint);
429
440 virtual void rayProc(const OdGePoint3d& basePoint, const OdGePoint3d& throughPoint);
441
460 virtual void meshProc(OdInt32 numRows,
461 OdInt32 numColumns,
462 const OdGePoint3d* vertexList,
463 const OdGiEdgeData* pEdgeData = 0,
464 const OdGiFaceData* pFaceData = 0,
465 const OdGiVertexData* pVertexData = 0);
466
486 virtual void generateMeshWires(OdInt32 numRows,
487 OdInt32 numColumns,
488 const OdGiEdgeData* pEdgeData,
489 const OdGiFaceData* pFaceData);
490
509 virtual void generateMeshFaces(OdInt32 numRows, OdInt32 numColumns,
510 const OdGiFaceData* pFaceData);
511
519 virtual void meshFaceOut(const OdInt32* faceList, const OdGeVector3d* pNormal);
520
521
536 virtual void filledShellProc(
537 const OdGePoint3d* vertexList,
538 OdInt32 faceListSize,
539 const OdInt32* faceList,
540 const OdGiEdgeData* pEdgeData = 0,
541 const OdGiFaceData* pFaceData = 0);
542
543
563 virtual void shellProc(OdInt32 numVertices,
564 const OdGePoint3d* vertexList,
565 OdInt32 faceListSize,
566 const OdInt32* faceList,
567 const OdGiEdgeData* pEdgeData = 0,
568 const OdGiFaceData* pFaceData = 0,
569 const OdGiVertexData* pVertexData = 0);
570
590 virtual void generateShellWires(OdInt32 faceListSize,
591 const OdInt32* faceList,
592 const OdGiEdgeData* pEdgeData = 0,
593 const OdGiFaceData* pFaceData = 0);
594
614 virtual void generateShellFaces(OdInt32 faceListSize,
615 const OdInt32* faceList,
616 const OdGiEdgeData* pEdgeData = 0,
617 const OdGiFaceData* pFaceData = 0);
618
637 virtual void shellFaceOut(OdInt32 faceListSize,
638 const OdInt32* faceList,
639 const OdGeVector3d* pNormal);
640
655 virtual void triangleOut(const OdInt32* vertices,
656 const OdGeVector3d* pNormal);
657
676 virtual void generateShellFacets(OdInt32 faceListSize,
677 const OdInt32* faceList,
678 const OdGiFaceData* pFaceData = 0,
679 OdInt32 maxFacetSize = 3);
680
697 virtual void facetOut(const OdInt32* faceList,
698 const OdInt32* edgeIndices,
699 const OdGeVector3d* pNormal);
700
716 virtual void circleProc(const OdGePoint3d& center,
717 double radius,
718 const OdGeVector3d& normal,
719 const OdGeVector3d* pExtrusion = 0);
720
732 void circleProc2(const OdGePoint3d& center, double radius,
733 const OdGeVector3d& normal, const OdGeVector3d& startVector,
734 const OdGeVector3d* pExtrusion = 0);
735
746 virtual void circleProc(const OdGePoint3d& firstPoint,
747 const OdGePoint3d& secondPoint,
748 const OdGePoint3d& thirdPoint,
749 const OdGeVector3d* pExtrusion = 0);
750
779 virtual void circularArcProc(const OdGePoint3d& center,
780 double radius,
781 const OdGeVector3d& normal,
782 const OdGeVector3d& startVector,
783 double sweepAngle,
784 OdGiArcType arcType = kOdGiArcSimple,
785 const OdGeVector3d* pExtrusion = 0);
786
813 virtual void circularArcProc(const OdGePoint3d& firstPoint,
814 const OdGePoint3d& secondPoint,
815 const OdGePoint3d& thirdPoint,
816 OdGiArcType arcType = kOdGiArcSimple,
817 const OdGeVector3d* pExtrusion = 0);
818
839 virtual void textProc(const OdGePoint3d& position,
840 const OdGeVector3d& u,
841 const OdGeVector3d& v,
842 const OdChar* msg,
844 bool raw,
845 const OdGiTextStyle* pTextStyle,
846 const OdGeVector3d* pExtrusion = 0);
847
869 virtual void textProc2(const OdGePoint3d& position,
870 const OdGeVector3d& u, const OdGeVector3d& v,
871 const OdChar* msg, OdInt32 length, bool raw, const OdGiTextStyle* pTextStyle,
872 const OdGeVector3d* pExtrusion = 0, const OdGeExtents3d* extentsBox = 0);
873
890 virtual void shapeProc(const OdGePoint3d& position,
891 const OdGeVector3d& direction,
892 const OdGeVector3d& upVector,
893 int shapeNumber,
894 const OdGiTextStyle* pTextStyle,
895 const OdGeVector3d* pExtrusion = 0);
896
909 virtual void nurbsProc(const OdGeNurbCurve3d& nurbsCurve);
910
926 virtual void ellipArcProc(
927 const OdGeEllipArc3d& ellipArc,
928 const OdGePoint3d* endPointOverrides = 0,
929 OdGiArcType arcType = kOdGiArcSimple,
930 const OdGeVector3d* pExtrusion = 0);
931
945 virtual bool ellipArcProc(const OdGeEllipArc3d& ellipArc, double width);
946
966 virtual void rasterImageProc(const OdGePoint3d& origin,
967 const OdGeVector3d& u,
968 const OdGeVector3d& v,
969 const OdGiRasterImage* pImage,
970 const OdGePoint2d* uvBoundary,
971 OdUInt32 numBoundPts,
972 bool transparency = false,
973 double brightness = 50.0,
974 double contrast = 50.0,
975 double fade = 0.0);
976
989 virtual void initTexture(const OdGePoint3d& origin,
990 const OdGeVector3d& u,
991 const OdGeVector3d& v,
992 const OdGiRasterImage* pImage,
993 bool transparency,
994 double brightness,
995 double contrast,
996 double fade);
997
1001 virtual void uninitTexture();
1002
1013 virtual void metafileProc(const OdGePoint3d& origin,
1014 const OdGeVector3d& u,
1015 const OdGeVector3d& v,
1016 const OdGiMetafile* pMetafile,
1017 bool dcAligned = true,
1018 bool allowClipping = false);
1019
1036 virtual void polypointProc(OdInt32 numPoints,
1037 const OdGePoint3d* vertexList,
1038 const OdCmEntityColor* pColors,
1039 const OdCmTransparency* pTransparency = 0,
1040 const OdGeVector3d* pNormals = 0,
1041 const OdGeVector3d* pExtrusions = 0,
1042 const OdGsMarker* pSubEntMarkers = 0,
1043 OdInt32 nPointSize = 0);
1044
1057 virtual void rowOfDotsProc(OdInt32 numPoints, const OdGePoint3d& startPoint, const OdGeVector3d& dirToNextPoint);
1058
1070 virtual void pointCloudProc(const OdGiPointCloud &pCloud, const OdGiPointCloudFilter *pFilter = NULL);
1071
1084 virtual void edgeProc(const OdGiEdge2dArray& edges, const OdGeMatrix3d* pXform = 0);
1085
1100 virtual void polylineOut(OdInt32 numPoints, const OdInt32* vertexIndexList);
1101
1118 OdInt32 rows, OdInt32 columns,
1119 const OdGePoint3d* pVertexList,
1120 const OdGiEdgeData* pEdgeData,
1121 const OdGiFaceData* pFaceData,
1122 const OdGiVertexData* pVertexData);
1123
1142 virtual void ttfPolyDrawProc(
1143 OdInt32 numVertices, const OdGePoint3d* vertexList,
1144 OdInt32 faceListSize, const OdInt32* faceList,
1145 const OdUInt8* pBezierTypes, const OdGiFaceData* pFaceData = 0);
1146
1160 void subdivideShellByVertexLimit(OdInt32 numVertices, const OdGePoint3d* vertexList,
1161 OdInt32 faceListSize, const OdInt32* faceList,
1162 const OdGiEdgeData* pEdgeData, const OdGiFaceData* pFaceData,
1163 const OdGiVertexData* pVertexData, OdUInt32 nLimit);
1164
1165
1180 OdDouble& fillDensity,
1181 const OdGePoint3d* pVertexList,
1182 OdInt32 faceListSize,
1183 const OdInt32* pFaceList,
1184 const OdGiFaceData* pFaceData = 0,
1185 OdGiMapperItemEntry* pMapper = 0
1186 );
1187
1188protected:
1189 // Pline primitive generation helpers
1190 bool jointLineWithArc(const OdGiPolyline& lwBuf, OdInt32 LineSegNo, OdInt32 ArcSegNo, OdGePoint3dArray& points);
1191 bool jointLineWithLine(const OdGiPolyline& lwBuf, OdInt32 LineSegNo1, OdInt32 LineSegNo2, OdGePoint3dArray& points);
1192 bool jointArcWithLine(const OdGiPolyline& lwBuf, OdGeCircArc2d& arc, OdInt32 arcSegNo, OdInt32 lineSegNo,
1193 OdGePoint3d& point1, OdGePoint3d& point2);
1194 // Mesh primitive generation helpers
1196 void generateMeshVertexNormals(OdInt32 numRows, OdInt32 numCols, const OdGePoint3d *pVertexList, const OdGiVertexData *pVertexData,
1198 // Indexed polylineOut helper
1199 inline void polylineOut(OdInt32 numPoints, const OdInt32* vertexIndexList, const OdGiEdgeData* pEdgeData, OdInt32 nEdgeIndex)
1200 {
1201 if (pEdgeData && pEdgeData->visibility())
1202 { const OdUInt8 edgeVisibility = pEdgeData->visibility()[nEdgeIndex];
1206 }
1207 polylineOut(numPoints, vertexIndexList);
1208 // Restore default flags state
1211 }
1212 // Block of internal optimizations
1219 OdGePoint3dArray &tmpPoints3d(int nLevel) { return (!nLevel) ? m_points3d1 : m_points3d2; }
1220};
1221
1263
1264#include "TD_PackPop.h"
1265
1266#endif //#ifndef __ODGIGEOMETRYSIMPLIFIER_H__
OdArray< OdGePoint3d, OdMemoryAllocator< OdGePoint3d > > OdGePoint3dArray
double OdDouble
Definition DoubleArray.h:31
OdArray< double, OdMemoryAllocator< double > > OdGeDoubleArray
OdArray< OdGePoint2d, OdMemoryAllocator< OdGePoint2d > > OdGePoint2dArray
Definition GeGbl.h:45
OdArray< OdGeVector3d, OdMemoryAllocator< OdGeVector3d > > OdGeVector3dArray
OdGiFillType
Definition Gi.h:45
@ kOdGiFillNever
Definition Gi.h:47
OdGiVisibility
Definition Gi.h:54
@ kOdGiSilhouette
Definition Gi.h:57
@ kOdGiInvisible
Definition Gi.h:55
@ kOdGiVisible
Definition Gi.h:56
@ kOdGiJoint
Definition Gi.h:58
OdGiDeviationType
#define ODGI_EXPORT
Definition GiExport.h:35
OdSmartPtr< OdGiHatchPattern > OdGiHatchPatternPtr
Definition GiFill.h:282
OdGiArcType
Definition GiGeometry.h:877
@ kOdGiArcSimple
Definition GiGeometry.h:878
OdArray< OdGeCurve2d *, OdMemoryAllocator< OdGeCurve2d * > > OdGiEdge2dArray
Definition GiGeometry.h:51
ptrdiff_t OdGsMarker
unsigned int OdUInt32
int OdInt32
unsigned char OdUInt8
wchar_t OdChar
#define SETBIT(flags, bit, value)
Definition OdaDefs.h:516
#define SETBIT_0(flags, bit)
Definition OdaDefs.h:519
#define GETBIT(flags, bit)
Definition OdaDefs.h:517
#define SETBIT_1(flags, bit)
Definition OdaDefs.h:520
const OdUInt8 * visibility() const
Definition GiGeometry.h:265
virtual void generateShellFacets(OdInt32 faceListSize, const OdInt32 *faceList, const OdGiFaceData *pFaceData=0, OdInt32 maxFacetSize=3)
bool shmFillMode(bool &drawEdges)
bool silhouettesProcessingInEyeSpace() const
OdGeEllipArc3d & tmpEllipArc3d()
const OdGePoint3d * vertexDataList() const
virtual bool generateShellFill(OdGiHatchPatternPtr pHatch, OdDouble &fillDensity, const OdGePoint3d *pVertexList, OdInt32 faceListSize, const OdInt32 *pFaceList, const OdGiFaceData *pFaceData=0, OdGiMapperItemEntry *pMapper=0)
virtual void nurbsProc(const OdGeNurbCurve3d &nurbsCurve)
virtual void facetOut(const OdInt32 *faceList, const OdInt32 *edgeIndices, const OdGeVector3d *pNormal)
virtual void generateShellFaces(OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0)
virtual void shellFaceOut(OdInt32 faceListSize, const OdInt32 *faceList, const OdGeVector3d *pNormal)
virtual void textProc2(const OdGePoint3d &position, const OdGeVector3d &u, const OdGeVector3d &v, const OdChar *msg, OdInt32 length, bool raw, const OdGiTextStyle *pTextStyle, const OdGeVector3d *pExtrusion=0, const OdGeExtents3d *extentsBox=0)
bool isMeshRequireVertexNormals(const OdGiVertexData *pVertexData)
bool fillMode(bool &drawEdges, bool &secColor)
OdGsView::RenderMode m_renderMode
OdGeCircArc3d & tmpCircArc3d()
OdGePoint3dArray & tmpPoints3d(int nLevel)
void subdivideShellByVertexLimit(OdInt32 numVertices, const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData, const OdGiFaceData *pFaceData, const OdGiVertexData *pVertexData, OdUInt32 nLimit)
virtual void generateShellWires(OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0)
virtual void circularArcProc(const OdGePoint3d &center, double radius, const OdGeVector3d &normal, const OdGeVector3d &startVector, double sweepAngle, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
virtual void plineProc(const OdGiPolyline &polyline, const OdGeMatrix3d *pXfm=0, OdUInt32 fromIndex=0, OdUInt32 numSegs=0)
virtual void generateMeshWires(OdInt32 numRows, OdInt32 numColumns, const OdGiEdgeData *pEdgeData, const OdGiFaceData *pFaceData)
void drawTypedArc(OdGiArcType arcType, const OdGePoint3d &center, OdGePoint3dArray &points, const OdGeVector3d *pNormal, const OdGeVector3d *pExtrusion)
bool jointLineWithArc(const OdGiPolyline &lwBuf, OdInt32 LineSegNo, OdInt32 ArcSegNo, OdGePoint3dArray &points)
virtual void pointCloudProc(const OdGiPointCloud &pCloud, const OdGiPointCloudFilter *pFilter=NULL)
OdGeLine2d & tmpLine2dEx(int n)
virtual void polygonOut(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0)
void enableSilhouettesProcessingInEyeSpace(bool bEnable)
OdGsView::RenderMode renderMode()
virtual void triangleOut(const OdInt32 *vertices, const OdGeVector3d *pNormal)
virtual void rowOfDotsProc(OdInt32 numPoints, const OdGePoint3d &startPoint, const OdGeVector3d &dirToNextPoint)
virtual void meshFaceOut(const OdInt32 *faceList, const OdGeVector3d *pNormal)
virtual void circularArcProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
const OdGiConveyorContext * drawContext() const
virtual void metafileProc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiMetafile *pMetafile, bool dcAligned=true, bool allowClipping=false)
const OdGiDeviation * m_pDeviation
OdGiConveyorContext * m_pDrawCtx
virtual void xlineProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint)
virtual void rasterImageProc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiRasterImage *pImage, const OdGePoint2d *uvBoundary, OdUInt32 numBoundPts, bool transparency=false, double brightness=50.0, double contrast=50.0, double fade=0.0)
OdGeLineSeg2d & tmpLineSeg2dEx(int n)
virtual void polylineOut(OdInt32 numPoints, const OdGePoint3d *vertexList)
bool shmFillMode(bool &drawEdges, bool &secColor)
virtual void filledShellProc(const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0)
OdGsMarker baseSubEntMarker() const
virtual void shellProc(OdInt32 numVertices, const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)
virtual void polypointProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdCmEntityColor *pColors, const OdCmTransparency *pTransparency=0, const OdGeVector3d *pNormals=0, const OdGeVector3d *pExtrusions=0, const OdGsMarker *pSubEntMarkers=0, OdInt32 nPointSize=0)
virtual void rayProc(const OdGePoint3d &basePoint, const OdGePoint3d &throughPoint)
OdGiSubEntityTraits * m_pTraits
OdGiContext & giCtx() const
virtual void meshProc(OdInt32 numRows, OdInt32 numColumns, const OdGePoint3d *vertexList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)
OdGeLineSeg2d * m_pLineSeg2dEx[2]
void polylineOut(OdInt32 numPoints, const OdInt32 *vertexIndexList, const OdGiEdgeData *pEdgeData, OdInt32 nEdgeIndex)
virtual bool plineArcSegmentsAsArcProc(OdUInt32 drawContextFlags) const
virtual void textProc(const OdGePoint3d &position, const OdGeVector3d &u, const OdGeVector3d &v, const OdChar *msg, OdInt32 length, bool raw, const OdGiTextStyle *pTextStyle, const OdGeVector3d *pExtrusion=0)
void setDeviation(const OdGiDeviation *pDeviation)
virtual bool ellipArcProc(const OdGeEllipArc3d &ellipArc, double width)
virtual void shapeProc(const OdGePoint3d &position, const OdGeVector3d &direction, const OdGeVector3d &upVector, int shapeNumber, const OdGiTextStyle *pTextStyle, const OdGeVector3d *pExtrusion=0)
const OdGiVertexData * vertexData() const
virtual void polygonProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0, const OdGeVector3d *pExtrusion=0)
void setVertexData(OdInt32 numVertices, const OdGePoint3d *vertexList, const OdGiVertexData *pVertexData=0)
OdGiConveyorContext * drawContext()
virtual void circleProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint, const OdGeVector3d *pExtrusion=0)
double deviation(const OdGiDeviationType deviationType, const OdGePoint3d &pointOnCurve) const
void generateMeshVertexNormals(OdInt32 numRows, OdInt32 numCols, const OdGePoint3d *pVertexList, const OdGiVertexData *pVertexData, OdGiVertexData &vertexData, OdGeVector3dArray &normals)
void setDrawContext(OdGiConveyorContext *pDrawCtx)
bool jointArcWithLine(const OdGiPolyline &lwBuf, OdGeCircArc2d &arc, OdInt32 arcSegNo, OdInt32 lineSegNo, OdGePoint3d &point1, OdGePoint3d &point2)
void circleProc2(const OdGePoint3d &center, double radius, const OdGeVector3d &normal, const OdGeVector3d &startVector, const OdGeVector3d *pExtrusion=0)
void setDeviation(const OdGeDoubleArray &deviations)
virtual void polylineProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0, const OdGeVector3d *pExtrusion=0, OdGsMarker baseSubEntMarker=-1)
OdGiVisibility polylineOutEdgeVisibility() const
virtual void circleProc(const OdGePoint3d &center, double radius, const OdGeVector3d &normal, const OdGeVector3d *pExtrusion=0)
virtual void edgeProc(const OdGiEdge2dArray &edges, const OdGeMatrix3d *pXform=0)
virtual void initTexture(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiRasterImage *pImage, bool transparency, double brightness, double contrast, double fade)
OdGeCircArc2d & tmpCircArc2d()
virtual void generateMeshFaces(OdInt32 numRows, OdInt32 numColumns, const OdGiFaceData *pFaceData)
virtual void polylineOut(OdInt32 numPoints, const OdInt32 *vertexIndexList)
virtual void ellipArcProc(const OdGeEllipArc3d &ellipArc, const OdGePoint3d *endPointOverrides=0, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
bool jointLineWithLine(const OdGiPolyline &lwBuf, OdInt32 LineSegNo1, OdInt32 LineSegNo2, OdGePoint3dArray &points)
virtual void uninitTexture()
void convertMeshToShell(OdInt32 rows, OdInt32 columns, const OdGePoint3d *pVertexList, const OdGiEdgeData *pEdgeData, const OdGiFaceData *pFaceData, const OdGiVertexData *pVertexData)
virtual void ttfPolyDrawProc(OdInt32 numVertices, const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdUInt8 *pBezierTypes, const OdGiFaceData *pFaceData=0)
bool fillMode(bool &drawEdges)
OdGeLineSeg2d & tmpLineSeg2d()
RenderMode
Definition Gs.h:149
GLint GLenum GLsizei width
Definition gles2_ext.h:110
const GLfloat * v
Definition gles2_ext.h:315
GLuint GLsizei GLsizei * length
Definition gles2_ext.h:274
LineWeight
Definition OdaDefs.h:386
@ kLnWt000
Definition OdaDefs.h:387
OdGeVector3d * m_pFillNormal
OdGiSubEntityTraits * m_pTraits
void set(OdDb::LineWeight lweight, OdGiFillType fillType, const OdGeVector3d *fillNormal)
OdGeVector3d m_fillNormal
OdDb::LineWeight m_lweight
OdGiConveyorContext * m_pDrawCtx
OdGiFillData(OdGiConveyorContext *pDrawCtx, OdGiSubEntityTraits *pTraits, OdDb::LineWeight lweight=OdDb::kLnWt000, OdGiFillType fillType=kOdGiFillNever)
OdGiFillType m_fillType