virtual void select(const OdGiPathNode &pathNode, const OdGePoint2d *pPoly, OdUInt32 nbPolyPts, const OdGeTol &tol, const OdGeMatrix3d &transformWorldToEye, bool bNeedEyeDepth, OdGiDrawablePESelectionReactor *pSelectionReactor, const OdSiShape *pCustomSelectShape=nullptr, const OdGePoint3d *pProjectionStartPoint=nullptr) const