CFx SDK Documentation 2026 SP0
Loading...
Searching...
No Matches
GLFunctions Struct Reference

#include <TrRndLocalContext.h>

Inheritance diagram for GLFunctions:
nogl OdTrRndLocalContext OdTrGL2LocalContext OdTrMetalLocalContext OdTrRndLocalContextStub

Public Member Functions

virtual ~GLFunctions ()
 
virtual void glesSafeDrawArrays (GLenum mode, GLint first, GLsizei count) const
 
virtual bool noglDrawSimplePoint (const GLfloat *pPoint) const
 
virtual bool noglDrawSimplePoint (const GLdouble *pPoint) const
 
virtual bool noglDrawSimpleLine (const GLfloat *pPoint0, const GLfloat *pPoint1) const
 
virtual bool noglDrawSimpleLine (const GLdouble *pPoint0, const GLdouble *pPoint1) const
 
virtual bool noglDrawSimpleIndexedPoint (GLuint id) const
 
virtual bool noglDrawSimpleIndexedLine (GLuint id0, GLuint id1) const
 
virtual bool noglWireframeMode (bool bEnable) const
 
 GLProcedure0 (GLenum, glGetError) GLFunction(void
 
GLenum GLFunction (void, glDisable, GLenum) GLFunction3(void
 
GLenum GLuint GLFunction (void, glStencilMask, GLuint) GLFunction3(void
 
GLenum GLuint GLenum GLFunction (void, glClearStencil, GLint) GLFunction(void
 
GLenum GLuint GLenum GLbitfield GLFunction (void, glDepthFunc, GLenum) GLFunction(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLFunction2 (void, glDepthRangef, GLfloat, GLfloat) GLFunction(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLFunction4 (void, glColorMask, GLboolean, GLboolean, GLboolean, GLboolean) GLFunction4(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLFunction2 (void, glBlendFunc, GLenum, GLenum) GLFunction4(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLFunction (void, glBlendEquation, GLenum) GLFunction2(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLFunction4 (void, glBlendColor, GLfloat, GLfloat, GLfloat, GLfloat) GLFunction2(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLFunction (void, glCullFace, GLenum) GLFunction4(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLFunction (void, glActiveTexture, GLenum) GLFunction3(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLFunction2 (void, glGenTextures, GLsizei, GLuint *) GLFunction2(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint GLFunction9 (void, glTexImage2D, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) GLFunction2(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuintGLFunction2 (void, glPixelStorei, GLenum, GLint) GLFunction7(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLvoidGLFunction2 (void, glGenFramebuffers, GLsizei, GLuint *) GLFunction2(void
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLvoid GLuint GLFunction5 (void, glFramebufferTexture2D, GLenum, GLenum, GLenum, GLuint, GLint)
 
 GLFunction (void, glGenerateMipmap, GLenum)
 
 GLFunction4 (void, glFramebufferRenderbuffer, GLenum, GLenum, GLenum, GLuint) GLFunction2(void
 
const GLuintGLFunction2 (void, glGenRenderbuffers, GLsizei, GLuint *) GLFunction2(void
 
const GLuint GLuint GLFunction4 (void, glRenderbufferStorage, GLenum, GLenum, GLsizei, GLsizei) GLProcedure(GLenum
 
const GLuint GLuint GLenum GLFunction2 (void, glDeleteFramebuffers, GLsizei, const GLuint *) GLFunction4(void
 
const GLuint GLuint GLenum GLsizei GLFunction2 (void, glGetIntegerv, GLenum, GLint *) GLFunction3(void
 
const GLuint GLuint GLenum GLsizei GLsizei GLFunction2 (void, glBindBuffer, GLenum, GLuint) GLFunction2(void
 
const GLuint GLuint GLenum GLsizei GLsizei GLuintGLFunction4 (void, glBufferData, GLenum, GLsizeiptr, const void *, GLenum)
 
 GLFunction4 (void, glBufferSubData, GLenum, GLintptr, GLsizeiptr, const void *)
 
 GLFunction2 (void, glDeleteBuffers, GLsizei, const GLuint *)
 
 GLFunction6 (void, glVertexAttribPointer, GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) GLFunction(void
 
GLuint GLFunction (void, glDisableVertexAttribArray, GLuint) typedef const GLubyte *GLCstr
 
 GLProcedure (GLCstr, glGetString, GLenum)
 
 GLFunction2 (void, glGetFloatv, GLenum, GLfloat *)
 
 GLFunction (void, glLineWidth, GLfloat)
 
 GLFunction2 (void, glHint, GLenum, GLenum)
 
 GLFunction3 (void, glTexParameterfv, GLenum, GLenum, const GLfloat *)
 
 GLFunction4 (void, glDrawElements, GLenum, GLsizei, GLenum, const void *)
 
 GLFunction2 (void, glUniform1f, GLint, GLfloat)
 
 GLFunction3 (void, glUniform1fv, GLint, GLsizei, const GLfloat *)
 
 GLFunction3 (void, glUniform2f, GLint, GLfloat, GLfloat)
 
 GLFunction3 (void, glUniform2fv, GLint, GLsizei, const GLfloat *)
 
 GLFunction4 (void, glUniform3f, GLint, GLfloat, GLfloat, GLfloat)
 
 GLFunction3 (void, glUniform3fv, GLint, GLsizei, const GLfloat *)
 
 GLFunction5 (void, glUniform4f, GLint, GLfloat, GLfloat, GLfloat, GLfloat)
 
 GLFunction3 (void, glUniform4fv, GLint, GLsizei, const GLfloat *)
 
 GLFunction2 (void, glUniform1i, GLint, GLint)
 
 GLFunction3 (void, glUniform1iv, GLint, GLsizei, const GLint *)
 
 GLFunction3 (void, glUniform4iv, GLint, GLsizei, const GLint *)
 
 GLFunction4 (void, glUniformMatrix3fv, GLint, GLsizei, GLboolean, const GLfloat *)
 
 GLFunction4 (void, glUniformMatrix4fv, GLint, GLsizei, GLboolean, const GLfloat *)
 
 GLFunction (void, glUseProgram, GLuint) GLFunction0(void
 

Public Attributes

 glEnable
 
GLenum glStencilFunc
 
GLenum GLenum
 
GLenum GLint
 
GLenum GLuint glStencilOp
 
GLenum GLuint GLenum
 
GLenum GLuint GLenum glClear
 
GLenum GLuint GLenum GLbitfield glDepthMask
 
GLenum GLuint GLenum GLbitfield GLboolean glClearDepthf
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat glClearColor
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf glBlendFuncSeparate
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum glBlendEquationSeparate
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum glPolygonOffset
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat glScissor
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLint
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei glTexParameteri
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLenum
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint glBindTexture
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLenum
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint glDeleteTextures
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint GLsizei
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint glReadPixels
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLint
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLsizei
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLenum
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLvoid glBindFramebuffer
 
GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint GLvoid GLenum
 
 glDeleteRenderbuffers
 
 GLsizei
 
const GLuint glBindRenderbuffer
 
const GLuint GLenum
 
const GLuint GLuint glCheckFramebufferStatus
 
const GLuint GLuint GLenum glViewport
 
const GLuint GLuint GLenum GLint
 
const GLuint GLuint GLenum GLsizei
 
const GLuint GLuint GLenum GLsizei glDrawArrays
 
const GLuint GLuint GLenum GLsizei GLenum
 
const GLuint GLuint GLenum GLsizei GLint
 
const GLuint GLuint GLenum GLsizei GLsizei glGenBuffers
 
const GLuint GLuint GLenum GLsizei GLsizei GLsizei
 
 glEnableVertexAttribArray
 

Additional Inherited Members

- Public Types inherited from nogl
typedef unsigned int GLenum
 
typedef unsigned char GLboolean
 
typedef unsigned int GLbitfield
 
typedef signed char GLbyte
 
typedef short GLshort
 
typedef int GLint
 
typedef int GLsizei
 
typedef unsigned char GLubyte
 
typedef unsigned short GLushort
 
typedef unsigned int GLuint
 
typedef float GLfloat
 
typedef float GLclampf
 
typedef double GLdouble
 
typedef double GLclampd
 
typedef void GLvoid
 
typedef ptrdiff_t GLsizeiptr
 
typedef ptrdiff_t GLintptr
 

Detailed Description

Definition at line 48 of file TrRndLocalContext.h.

Constructor & Destructor Documentation

◆ ~GLFunctions()

virtual GLFunctions::~GLFunctions ( )
inlinevirtual

Definition at line 50 of file TrRndLocalContext.h.

Member Function Documentation

◆ glesSafeDrawArrays()

virtual void GLFunctions::glesSafeDrawArrays ( GLenum mode,
GLint first,
GLsizei count ) const
inlinevirtual

Definition at line 51 of file TrRndLocalContext.h.

◆ GLFunction() [1/11]

◆ GLFunction() [2/11]

◆ GLFunction() [3/11]

GLenum GLuint GLenum GLFunctions::GLFunction ( void ,
glClearStencil ,
GLint  )

◆ GLFunction() [4/11]

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLFunctions::GLFunction ( void ,
glCullFace ,
GLenum  )

◆ GLFunction() [5/11]

GLenum GLuint GLenum GLbitfield GLFunctions::GLFunction ( void ,
glDepthFunc ,
GLenum  )

◆ GLFunction() [6/11]

GLenum GLFunctions::GLFunction ( void ,
glDisable ,
GLenum  )

◆ GLFunction() [7/11]

GLuint GLFunctions::GLFunction ( void ,
glDisableVertexAttribArray ,
GLuint  ) const

◆ GLFunction() [8/11]

GLFunctions::GLFunction ( void ,
glGenerateMipmap ,
GLenum  )

◆ GLFunction() [9/11]

GLFunctions::GLFunction ( void ,
glLineWidth ,
GLfloat  )

◆ GLFunction() [10/11]

GLenum GLuint GLFunctions::GLFunction ( void ,
glStencilMask ,
GLuint  )

◆ GLFunction() [11/11]

GLFunctions::GLFunction ( void ,
glUseProgram ,
GLuint  )

◆ GLFunction2() [1/14]

const GLuint GLuint GLenum GLsizei GLsizei GLFunctions::GLFunction2 ( void ,
glBindBuffer ,
GLenum ,
GLuint  )

◆ GLFunction2() [2/14]

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLFunctions::GLFunction2 ( void ,
glBlendFunc ,
GLenum ,
GLenum  )

◆ GLFunction2() [3/14]

GLFunctions::GLFunction2 ( void ,
glDeleteBuffers ,
GLsizei ,
const GLuint *  )

◆ GLFunction2() [4/14]

const GLuint GLuint GLenum GLFunctions::GLFunction2 ( void ,
glDeleteFramebuffers ,
GLsizei ,
const GLuint *  )

◆ GLFunction2() [5/14]

GLenum GLuint GLenum GLbitfield GLboolean GLFunctions::GLFunction2 ( void ,
glDepthRangef ,
GLfloat ,
GLfloat  )

◆ GLFunction2() [6/14]

◆ GLFunction2() [7/14]

const GLuint * GLFunctions::GLFunction2 ( void ,
glGenRenderbuffers ,
GLsizei ,
GLuint *  )

◆ GLFunction2() [8/14]

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLFunctions::GLFunction2 ( void ,
glGenTextures ,
GLsizei ,
GLuint *  )

◆ GLFunction2() [9/14]

GLFunctions::GLFunction2 ( void ,
glGetFloatv ,
GLenum ,
GLfloat *  )

◆ GLFunction2() [10/14]

const GLuint GLuint GLenum GLsizei GLFunctions::GLFunction2 ( void ,
glGetIntegerv ,
GLenum ,
GLint *  )

◆ GLFunction2() [11/14]

GLFunctions::GLFunction2 ( void ,
glHint ,
GLenum ,
GLenum  )

◆ GLFunction2() [12/14]

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLenum GLfloat GLsizei GLint GLuint const GLuint * GLFunctions::GLFunction2 ( void ,
glPixelStorei ,
GLenum ,
GLint  )

◆ GLFunction2() [13/14]

GLFunctions::GLFunction2 ( void ,
glUniform1f ,
GLint ,
GLfloat  )

◆ GLFunction2() [14/14]

GLFunctions::GLFunction2 ( void ,
glUniform1i ,
GLint ,
GLint  )

◆ GLFunction3() [1/8]

GLFunctions::GLFunction3 ( void ,
glTexParameterfv ,
GLenum ,
GLenum ,
const GLfloat *  )

◆ GLFunction3() [2/8]

GLFunctions::GLFunction3 ( void ,
glUniform1fv ,
GLint ,
GLsizei ,
const GLfloat *  )

◆ GLFunction3() [3/8]

GLFunctions::GLFunction3 ( void ,
glUniform1iv ,
GLint ,
GLsizei ,
const GLint *  )

◆ GLFunction3() [4/8]

GLFunctions::GLFunction3 ( void ,
glUniform2f ,
GLint ,
GLfloat ,
GLfloat  )

◆ GLFunction3() [5/8]

GLFunctions::GLFunction3 ( void ,
glUniform2fv ,
GLint ,
GLsizei ,
const GLfloat *  )

◆ GLFunction3() [6/8]

GLFunctions::GLFunction3 ( void ,
glUniform3fv ,
GLint ,
GLsizei ,
const GLfloat *  )

◆ GLFunction3() [7/8]

GLFunctions::GLFunction3 ( void ,
glUniform4fv ,
GLint ,
GLsizei ,
const GLfloat *  )

◆ GLFunction3() [8/8]

GLFunctions::GLFunction3 ( void ,
glUniform4iv ,
GLint ,
GLsizei ,
const GLint *  )

◆ GLFunction4() [1/10]

◆ GLFunction4() [2/10]

const GLuint GLuint GLenum GLsizei GLsizei GLuint * GLFunctions::GLFunction4 ( void ,
glBufferData ,
GLenum ,
GLsizeiptr ,
const void * ,
GLenum  )

◆ GLFunction4() [3/10]

GLFunctions::GLFunction4 ( void ,
glBufferSubData ,
GLenum ,
GLintptr ,
GLsizeiptr ,
const void *  )

◆ GLFunction4() [4/10]

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLFunctions::GLFunction4 ( void ,
glColorMask ,
GLboolean ,
GLboolean ,
GLboolean ,
GLboolean  )

◆ GLFunction4() [5/10]

GLFunctions::GLFunction4 ( void ,
glDrawElements ,
GLenum ,
GLsizei ,
GLenum ,
const void *  )

◆ GLFunction4() [6/10]

GLFunctions::GLFunction4 ( void ,
glFramebufferRenderbuffer ,
GLenum ,
GLenum ,
GLenum ,
GLuint  )

◆ GLFunction4() [7/10]

const GLuint GLuint GLFunctions::GLFunction4 ( void ,
glRenderbufferStorage ,
GLenum ,
GLenum ,
GLsizei ,
GLsizei  )

◆ GLFunction4() [8/10]

GLFunctions::GLFunction4 ( void ,
glUniform3f ,
GLint ,
GLfloat ,
GLfloat ,
GLfloat  )

◆ GLFunction4() [9/10]

GLFunctions::GLFunction4 ( void ,
glUniformMatrix3fv ,
GLint ,
GLsizei ,
GLboolean ,
const GLfloat *  )

◆ GLFunction4() [10/10]

GLFunctions::GLFunction4 ( void ,
glUniformMatrix4fv ,
GLint ,
GLsizei ,
GLboolean ,
const GLfloat *  )

◆ GLFunction5() [1/2]

◆ GLFunction5() [2/2]

GLFunctions::GLFunction5 ( void ,
glUniform4f ,
GLint ,
GLfloat ,
GLfloat ,
GLfloat ,
GLfloat  )

◆ GLFunction6()

GLFunctions::GLFunction6 ( void ,
glVertexAttribPointer ,
GLuint ,
GLint ,
GLenum ,
GLboolean ,
GLsizei ,
const void *  )

◆ GLFunction9()

◆ GLProcedure()

GLFunctions::GLProcedure ( GLCstr ,
glGetString ,
GLenum  )

◆ GLProcedure0()

GLFunctions::GLProcedure0 ( GLenum ,
glGetError  )

◆ noglDrawSimpleIndexedLine()

virtual bool GLFunctions::noglDrawSimpleIndexedLine ( GLuint id0,
GLuint id1 ) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 60 of file TrRndLocalContext.h.

◆ noglDrawSimpleIndexedPoint()

virtual bool GLFunctions::noglDrawSimpleIndexedPoint ( GLuint id) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 59 of file TrRndLocalContext.h.

◆ noglDrawSimpleLine() [1/2]

virtual bool GLFunctions::noglDrawSimpleLine ( const GLdouble * pPoint0,
const GLdouble * pPoint1 ) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 58 of file TrRndLocalContext.h.

◆ noglDrawSimpleLine() [2/2]

virtual bool GLFunctions::noglDrawSimpleLine ( const GLfloat * pPoint0,
const GLfloat * pPoint1 ) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 57 of file TrRndLocalContext.h.

◆ noglDrawSimplePoint() [1/2]

virtual bool GLFunctions::noglDrawSimplePoint ( const GLdouble * pPoint) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 56 of file TrRndLocalContext.h.

◆ noglDrawSimplePoint() [2/2]

virtual bool GLFunctions::noglDrawSimplePoint ( const GLfloat * pPoint) const
inlinevirtual

Definition at line 55 of file TrRndLocalContext.h.

◆ noglWireframeMode()

virtual bool GLFunctions::noglWireframeMode ( bool bEnable) const
inlinevirtual

Reimplemented in OdTrGL2LocalContext.

Definition at line 61 of file TrRndLocalContext.h.

Member Data Documentation

◆ glBindFramebuffer

Definition at line 36 of file TrRndLocalContext.h.

◆ glBindRenderbuffer

const GLuint GLFunctions::glBindRenderbuffer

Definition at line 43 of file TrRndLocalContext.h.

◆ glBindTexture

Definition at line 28 of file TrRndLocalContext.h.

◆ glBlendEquationSeparate

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLenum GLFunctions::glBlendEquationSeparate

Definition at line 19 of file TrRndLocalContext.h.

◆ glBlendFuncSeparate

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLclampf GLFunctions::glBlendFuncSeparate

Definition at line 17 of file TrRndLocalContext.h.

◆ glCheckFramebufferStatus

const GLuint GLuint GLFunctions::glCheckFramebufferStatus

Definition at line 45 of file TrRndLocalContext.h.

◆ GLclampf

◆ glClear

GLenum GLuint GLenum GLFunctions::glClear

Definition at line 9 of file TrRndLocalContext.h.

◆ glClearColor

GLenum GLuint GLenum GLbitfield GLboolean GLfloat GLFunctions::glClearColor

Definition at line 15 of file TrRndLocalContext.h.

◆ glClearDepthf

GLenum GLuint GLenum GLbitfield GLboolean GLFunctions::glClearDepthf

Definition at line 13 of file TrRndLocalContext.h.

◆ glDeleteRenderbuffers

GLFunctions::glDeleteRenderbuffers

Definition at line 41 of file TrRndLocalContext.h.

◆ glDeleteTextures

Definition at line 31 of file TrRndLocalContext.h.

◆ glDepthMask

GLenum GLuint GLenum GLbitfield GLFunctions::glDepthMask

Definition at line 11 of file TrRndLocalContext.h.

◆ glDrawArrays

const GLuint GLuint GLenum GLsizei GLFunctions::glDrawArrays

Definition at line 50 of file TrRndLocalContext.h.

◆ glEnable

GLFunctions::glEnable

Definition at line 3 of file TrRndLocalContext.h.

◆ glEnableVertexAttribArray

GLFunctions::glEnableVertexAttribArray

Definition at line 57 of file TrRndLocalContext.h.

◆ GLenum [1/10]

◆ GLenum [2/10]

Definition at line 7 of file TrRndLocalContext.h.

◆ GLenum [3/10]

◆ GLenum [4/10]

◆ GLenum [5/10]

◆ GLenum [6/10]

◆ GLenum [7/10]

◆ GLenum [8/10]

◆ GLenum [9/10]

Definition at line 43 of file TrRndLocalContext.h.

◆ GLenum [10/10]

◆ GLfloat

◆ glGenBuffers

const GLuint GLuint GLenum GLsizei GLsizei GLFunctions::glGenBuffers

Definition at line 52 of file TrRndLocalContext.h.

◆ GLint [1/5]

Definition at line 5 of file TrRndLocalContext.h.

◆ GLint [2/5]

◆ GLint [3/5]

◆ GLint [4/5]

Definition at line 48 of file TrRndLocalContext.h.

◆ GLint [5/5]

◆ glPolygonOffset

Definition at line 21 of file TrRndLocalContext.h.

◆ glReadPixels

◆ glScissor

Definition at line 23 of file TrRndLocalContext.h.

◆ GLsizei [1/6]

◆ GLsizei [2/6]

◆ GLsizei [3/6]

◆ GLsizei [4/6]

Definition at line 41 of file TrRndLocalContext.h.

◆ GLsizei [5/6]

Definition at line 48 of file TrRndLocalContext.h.

◆ GLsizei [6/6]

◆ glStencilFunc

GLenum GLFunctions::glStencilFunc

Definition at line 5 of file TrRndLocalContext.h.

◆ glStencilOp

GLenum GLuint GLFunctions::glStencilOp

Definition at line 7 of file TrRndLocalContext.h.

◆ glTexParameteri

Definition at line 26 of file TrRndLocalContext.h.

◆ glViewport

const GLuint GLuint GLenum GLFunctions::glViewport

Definition at line 48 of file TrRndLocalContext.h.


The documentation for this struct was generated from the following file: