CFx SDK Documentation
2026 SP0
Loading...
Searching...
No Matches
SDK
CFx
commonui_inc
AV
FxAVAudioOutput.h
Go to the documentation of this file.
1
//
2
// (C) Copyright 2005-2025 by Graebert GmbH.
3
//
4
// Permission to use, copy, modify, and distribute this software in
5
// object code form for any purpose and without fee is hereby granted,
6
// provided that the above copyright notice appears in all copies and
7
// that both that copyright notice and the limited warranty and
8
// restricted rights notice below appear in all supporting
9
// documentation.
10
//
11
// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12
// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15
// UNINTERRUPTED OR ERROR FREE.
16
17
#pragma once
18
19
#include "
../FxCommonFramework.h
"
20
#include "
../UI/FxUIObject.h
"
21
#include "
../UI/FxUISignal.h
"
22
23
#include <vector>
24
28
29
class
COMMONUI_API
CFxAVAudioOutput
:
public
CFxUIObject
30
{
31
public
:
35
enum class
State
36
{
37
ActiveState
,
38
SuspendedState
,
39
StoppedState
,
40
IdleState
,
41
InterruptedState
42
};
43
45
CFxAVAudioOutput
();
47
virtual
~CFxAVAudioOutput
();
48
54
void
start
(
const
std::vector<unsigned char>&
buffer
);
58
void
stop
();
62
void
suspend
();
66
void
resume
();
70
State
state
();
71
75
CFxUISignal
<
void
(
void
)>&
stopped
();
76
};
FxCommonFramework.h
COMMONUI_API
#define COMMONUI_API
Definition
FxCommonFramework.h:20
FxUIObject.h
FxUISignal.h
CFxAVAudioOutput::state
State state()
CFxAVAudioOutput::resume
void resume()
CFxAVAudioOutput::start
void start(const std::vector< unsigned char > &buffer)
CFxAVAudioOutput::State
State
Definition
FxAVAudioOutput.h:36
CFxAVAudioOutput::State::SuspendedState
@ SuspendedState
Definition
FxAVAudioOutput.h:38
CFxAVAudioOutput::State::StoppedState
@ StoppedState
Definition
FxAVAudioOutput.h:39
CFxAVAudioOutput::State::ActiveState
@ ActiveState
Definition
FxAVAudioOutput.h:37
CFxAVAudioOutput::State::InterruptedState
@ InterruptedState
Definition
FxAVAudioOutput.h:41
CFxAVAudioOutput::State::IdleState
@ IdleState
Definition
FxAVAudioOutput.h:40
CFxAVAudioOutput::suspend
void suspend()
CFxAVAudioOutput::stop
void stop()
CFxAVAudioOutput::~CFxAVAudioOutput
virtual ~CFxAVAudioOutput()
CFxAVAudioOutput::CFxAVAudioOutput
CFxAVAudioOutput()
CFxAVAudioOutput::stopped
CFxUISignal< void(void)> & stopped()
CFxUIObject::CFxUIObject
CFxUIObject()
CFxUISignal
Definition
FxUISignal.h:72
buffer
GLuint buffer
Definition
gles2_ext.h:178
void
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
Generated on Tue Apr 15 2025 11:29:57