24#ifndef _DbBlockElement_h_Included_
25#define _DbBlockElement_h_Included_
34#define ODDB_EVAL_DECLARE_MEMBERS(ClassName) \
35 ODDB_DECLARE_MEMBERS(ClassName);\
36 OdResult dwgInFields(OdDbDwgFiler* pFiler);\
37 void dwgOutFields(OdDbDwgFiler* pFiler) const;\
38 OdResult dxfInFields(OdDbDxfFiler* pFiler);\
39 void dxfOutFields(OdDbDxfFiler* pFiler) const
OdSmartPtr< OdDbBlockElement > OdDbBlockElementPtr
OdSmartPtr< OdResBuf > OdResBufPtr
OdArray< OdDbEvalNodeId, OdMemoryAllocator< OdDbEvalNodeId > > OdDbEvalNodeIdArray
unsigned long OdDbEvalNodeId
OdArray< int, OdMemoryAllocator< int > > OdIntArray
OdArray< OdString > OdStringArray
virtual OdString name() const
DOM.
virtual void modified(const OdDbObject *pObject)
virtual OdDb::MaintReleaseVer getInstanceMaintenanceVersion()
virtual void updateConnections()
virtual bool loadInstanceData(const OdResBuf *, bool bRequireEvaluate=false)
virtual void moveStretchPointsAt(const OdIntArray &, const OdGeVector3d &)
virtual void getConnectionNames(OdStringArray &) const
virtual bool getConnectedNames(const OdString &, unsigned long, OdStringArray &) const
virtual bool getConnectedObjects(const OdString &, OdDbEvalNodeIdArray &) const
virtual OdResBufPtr saveInstanceData() const
virtual OdResBufPtr getConnectionValue(const OdString &name) const
virtual HistoryCompression historyCompression() const
virtual void getStretchPoints(OdGePoint3dArray &) const
virtual bool connectionAllowed(const OdString &, OdDbEvalNodeId, const OdString &) const
DOM OdDbEvalConnectable interface.
virtual bool getConnectionType(const OdString &name, OdResBuf::ValueType &type) const
virtual bool connectTo(const OdString &, OdDbEvalNodeId, const OdString &)
ODDB_EVAL_DECLARE_MEMBERS(OdDbBlockElement)
virtual bool evaluate(const OdDbEvalContext *)
virtual OdResult subErase(bool erasing) ODRX_OVERRIDE
virtual void setName(const OdString &)
virtual OdDb::DwgVersion getInstanceVersion()
virtual bool historyRequired() const
virtual bool disconnectFrom(const OdString &, OdDbEvalNodeId, const OdString &)
virtual void setMemberOfCurrentVisibilitySet(bool)
virtual bool hasInstanceData() const
DOM static bool isNameUnique(class OdDbEvalGraph* graph, const OdString& name, OdString* result );.
virtual bool hasConnectionNamed(const OdString &) const
virtual OdResult transformBy(const OdGeMatrix3d &)
virtual bool isMemberOfCurrentVisibilitySet() const
GLuint GLsizei GLsizei GLint GLenum * type