CFx SDK Documentation 2026 SP0
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GLES2Include.h
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1
2// Copyright (C) 2002-2024, Open Design Alliance (the "Alliance").
3// All rights reserved.
4//
5// This software and its documentation and related materials are owned by
6// the Alliance. The software may only be incorporated into application
7// programs owned by members of the Alliance, subject to a signed
8// Membership Agreement and Supplemental Software License Agreement with the
9// Alliance. The structure and organization of this software are the valuable
10// trade secrets of the Alliance and its suppliers. The software is also
11// protected by copyright law and international treaty provisions. Application
12// programs incorporating this software must include the following statement
13// with their copyright notices:
14//
15// This application incorporates Open Design Alliance software pursuant to a license
16// agreement with Open Design Alliance.
17// Open Design Alliance Copyright (C) 2002-2023 by Open Design Alliance.
18// All rights reserved.
19//
20// By use of this software, its documentation or related materials, you
21// acknowledge and accept the above terms.
23// GLES2 include
24
25#ifndef ODTRGL2INCLUDE
26#define ODTRGL2INCLUDE
27
28#include "OdPlatformSettings.h"
29
30// Includes for OpenGL ES 2.0
31#ifdef EMCC
32#include<GLES2/gl2.h>
33
34#elif __APPLE__
35
36#include <TargetConditionals.h>
37
38#if ((defined(TARGET_OS_IOS) && (TARGET_OS_IOS)) \
39 || ((defined(TARGET_OS_IPHONE) && (TARGET_OS_IPHONE)) \
40 || (defined(TARGET_IPHONE_SIMULATOR) && (TARGET_IPHONE_SIMULATOR)) \
41 || (defined(TARGET_OS_SIMULATOR) && (TARGET_OS_SIMULATOR)))) \
42 && !defined(TD_USING_GLU) && !defined(TD_OPEN_GLES_MISSING)
43// iOS (device or simulator)
44 #include <OpenGLES/ES2/gl.h>
45 #include <OpenGLES/ES2/glext.h>
46 #define OD_TRGL2_IOS
47#elif (defined(TARGET_OS_OSX) && (TARGET_OS_OSX))
48// MacOS, moved here from other desktop platforms since it is __APPLE__ block
50#else
51#error "ERROR: Unsupported Apple platform (not iOS/iOS simulator/MacOS)"
52#endif
53
54#elif defined(ANDROID) || defined(TRGL2EMUL_ENABLED) || defined(EMCC)
55#include <GLES2/gl2.h>
56// Includes for EGL
57#include <EGL/egl.h>
58// EGL is available only since 9 Android platform, define this for platform 8 and earlier
59//#define OD_TRGL2_NOEGL
60#else // #elif Apple/Android
61
62// Windows/Linux/Sun and etc. PC OS
64
65#endif
66
67#if defined(ANDROID) || defined(OD_TRGL2_IOS) || defined(EMCC)
68#define OD_TRGL2_NATIVEES2
69#endif
70
71#endif // ODTRGL2INCLUDE