CFxUIImage(const CFxUIImage &image)
CFxUIImage(const FxNativeImage &image)
void fill(FxUIGlobalColor iType)
CFxUIImage(int iWidth, int iHeight, FxUIImageFormat format)
CFxUIImage & operator=(const CFxUIImage &image)
CFxUIPaintDevice(FxNativePaintDevice *paintDevice=nullptr)
GLint GLint GLint GLsizei GLsizei GLenum format