CFx SDK Documentation 2026 SP0
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FxUIBalloon.h
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1//
2// (C) Copyright 2023-2025 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "FxUIBaseView.h"
20#include "FxUIObject.h"
21#include "FxUIEvent.h"
22
23class CFxUIBaseView;
24
31
33{
34public:
37
40
48
55
59 void show();
60
64 void hide();
65
71 void setVisible( bool bVisible );
72
78 bool isVisible();
79
86 virtual void showEvent( CFxUIShowEvent* event );
87
94 virtual void hideEvent( CFxUIHideEvent* event );
95
103 void resize( int w, int h );
104};
#define COMMONUI_API
virtual void showEvent(CFxUIShowEvent *event)
bool isVisible()
virtual void hideEvent(CFxUIHideEvent *event)
void addView(CFxUIBaseView *view)
void setVisible(bool bVisible)
CFxUIBaseView * GetLayout()
void resize(int w, int h)
GLfloat GLfloat GLfloat GLfloat w
Definition gles2_ext.h:320