#include <TrVisMaterialDef.h>
<group ExRender_Windows_Classes>
Definition at line 97 of file TrVisMaterialDef.h.
◆ hasShadingComponent()
| bool OdTrVisMaterialChannelDef::hasShadingComponent |
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const |
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◆ isEnabled()
| bool OdTrVisMaterialChannelDef::isEnabled |
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const |
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inline |
◆ realisticFromShading()
| void OdTrVisMaterialChannelDef::realisticFromShading |
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inline |
◆ setDefault()
| void OdTrVisMaterialChannelDef::setDefault |
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float | realisticColor = 0.0f, |
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float | shadingColor = 0.0f, |
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float | blendFactor = 0.0f, |
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float | channelValue = 0.0f ) |
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inline |
◆ shadingFromRealistic()
| void OdTrVisMaterialChannelDef::shadingFromRealistic |
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inline |
◆ m_realisticComponent
◆ m_shadingComponent
The documentation for this struct was generated from the following file: