CFx SDK Documentation
2020SP3
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80 virtual int exec(
bool bEnableViewOperation =
false );
virtual const char * GetHelpURL() const
virtual int exec(bool bEnableViewOperation=false)
CFxUIBaseView * GetLayout()
virtual unsigned int GetHelpId() const
void setVisible(bool bVisible)
CFxUIString windowTitle()
CFxUISignal< void(void)> & rejected()
virtual void showEvent(CFxUIShowEvent *event)
virtual void hideEvent(CFxUIHideEvent *event)
void setResult(int iResult)
CFxUISignal< void(int)> & finished()
void setWindowTitle(const CFxUIString &strTitle)
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
void setFloating(bool floating)
CFxUISignal< void(void)> & accepted()