CFx SDK Documentation  2020SP3
FxNAWebSocket.h
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3 //
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5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
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16 
17 #pragma once
18 
19 #include "../FxCommonFramework.h"
20 #include "../UI/FxUIObject.h"
21 #include "../UI/FxUISignal.h"
22 #include "FxNANetworkRequest.h"
23 #include "FxNAWebSocketProtocol.h"
24 
25 #include <QtCore/QString>
26 
27 using CFxNAString = QString;
28 
34 {
35 public:
37  {
44  ClosingState
45  };
46 
56  explicit CFxNAWebSocket( const CFxNAString &origin = CFxNAString(),
58 
61 
69  long long sendTextMessage( const CFxUIString &textMessage );
70 
71  // Slots
72 
78  void open( const CFxNANetworkRequest &request );
79 
88 
89  // Signals
90 
94  CFxUISignal< void( void ) >& connected();
95 
99  CFxUISignal< void( int ) >& error();
100 
105 
110 
111  //...
112 };
CFxNAWebSocketProtocol::Version
Version
Definition: FxNAWebSocketProtocol.h:22
OdTf::version
@ version
Definition: Tf.h:335
CFxNAWebSocket::BoundState
@ BoundState
Definition: FxNAWebSocket.h:42
CFxNAWebSocket::~CFxNAWebSocket
~CFxNAWebSocket()
CFxNAWebSocket::ListeningState
@ ListeningState
Definition: FxNAWebSocket.h:43
CFxNAWebSocket
Definition: FxNAWebSocket.h:34
CFxNAWebSocket::close
void close(CFxNAWebSocketProtocol::CloseCode closeCode=CFxNAWebSocketProtocol::CloseCodeNormal, const CFxNAString &reason=CFxNAString())
CFxNAWebSocket::ConnectedState
@ ConnectedState
Definition: FxNAWebSocket.h:41
CFxUISignal
Definition: FxUISignal.h:74
CFxNANetworkRequest
Definition: FxNANetworkRequest.h:54
CFxNAString
QString CFxNAString
Definition: FxNANetworkReply.h:38
CFxNAWebSocketProtocol::CloseCodeNormal
@ CloseCodeNormal
Normal closure.
Definition: FxNAWebSocketProtocol.h:44
CFxNAWebSocketProtocol::VersionLatest
@ VersionLatest
Refers to the latest known version to CFxNAWebSockets.
Definition: FxNAWebSocketProtocol.h:36
CFxNAWebSocket::ConnectingState
@ ConnectingState
Definition: FxNAWebSocket.h:40
CFxNAWebSocket::connected
CFxUISignal< void(void) > & connected()
CFxNAWebSocket::disconnected
CFxUISignal< void(void) > & disconnected()
FxNAWebSocketProtocol.h
CFxNAWebSocket::textMessageReceived
CFxUISignal< void(const CFxNAString &) > & textMessageReceived()
CFxNAWebSocket::UnconnectedState
@ UnconnectedState
Definition: FxNAWebSocket.h:38
CFxUIString
QString CFxUIString
Definition: FxUIObject.h:46
CFxNAWebSocket::sendTextMessage
long long sendTextMessage(const CFxUIString &textMessage)
COMMONUI_API
#define COMMONUI_API
Definition: FxCommonFramework.h:4
CFxNAString
QString CFxNAString
Definition: FxNAWebSocket.h:27
FxNANetworkRequest.h
CFxNAWebSocketProtocol::CloseCode
CloseCode
Definition: FxNAWebSocketProtocol.h:43
CFxNAWebSocket::open
void open(const CFxNANetworkRequest &request)
CFxUIObject
Definition: FxUIObject.h:101
void
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
CFxNAWebSocket::CFxNAWebSocket
CFxNAWebSocket(const CFxNAString &origin=CFxNAString(), CFxNAWebSocketProtocol::Version version=CFxNAWebSocketProtocol::VersionLatest)
CFxNAWebSocket::error
CFxUISignal< void(int) > & error()
CFxNAWebSocket::SocketState
SocketState
Definition: FxNAWebSocket.h:37
CFxNAWebSocket::HostLookupState
@ HostLookupState
Definition: FxNAWebSocket.h:39