#include <FxUIDialogButtonBox.h>
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enum | StandardButton {
NoButton = 0x00000000,
Ok = 0x00000400,
Save = 0x00000800,
SaveAll = 0x00001000,
Open = 0x00002000,
Yes = 0x00004000,
YesToAll = 0x00008000,
No = 0x00010000,
NoToAll = 0x00020000,
Abort = 0x00040000,
Retry = 0x00080000,
Ignore = 0x00100000,
Close = 0x00200000,
Cancel = 0x00400000,
Discard = 0x00800000,
Help = 0x01000000,
Apply = 0x02000000,
Reset = 0x04000000,
RestoreDefaults = 0x08000000,
FirstButton = Ok,
LastButton = RestoreDefaults
} |
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typedef QFlags< StandardButton > | StandardButtons |
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enum | TextAlignment {
AlignLeft = 0x0001,
AlignRight = 0x0002,
AlignHCenter = 0x0004,
AlignJustify = 0x0008,
AlignTop = 0x0020,
AlignBottom = 0x0040,
AlignVCenter = 0x0080,
AlignBaseline = 0x0100,
AlignCenter = AlignVCenter | AlignHCenter
} |
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enum | FocusPolicyType {
eNoFocus = 0,
eTabFocus = 0x1,
eClickFocus = 0x2,
eStrongFocus = eTabFocus | eClickFocus | 0x8,
eWheelFocus = eStrongFocus | 0x4,
eKeyboardOnSetfocus = 0x10
} |
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enum | UIWidthSizePolicy {
eXS = 0,
eS,
eM,
eL,
eXL
} |
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| CFxUIDialogButtonBox (CFxUIDialog *parent) |
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| ~CFxUIDialogButtonBox () |
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void | setStandardButtons (StandardButtons buttons) |
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CFxUIPushButton * | button (StandardButton which) const |
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CFxUISignal< void(void)> & | accepted () |
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CFxUISignal< void(CFxUIPushButton *button)> & | clicked () |
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CFxUISignal< void(void)> & | helpRequest () |
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CFxUISignal< void(void)> & | rejected () |
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| CFxUIBaseView () |
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virtual | ~CFxUIBaseView () |
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void | setDisabled (bool on) |
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void | setEnabled (bool on) |
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bool | isEnabled () const |
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CFxUIPalette::ColorRole | backgroundRole () |
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void | setPalette (const CFxUIPalette &) |
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const CFxUIPalette & | palette () const |
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bool | isVisible () |
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void | setVisible (bool bVisible) |
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bool | hasFocus () const |
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void | setFocus () |
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void | setFocus (int iReason) |
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void | setFocusPolicy (int iPolicy) |
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int | width () |
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void | setWidth (int w) |
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int | height () |
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void | setHeight (int h) |
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void | update () |
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void | setBusyState (bool bBusy=false) |
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void | resize (int w, int h) |
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void | setCornerRadius (float radius) |
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void | setBorderWidth (float width) |
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void | setBorderWidth (float left, float top, float right, float bottom) |
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void | setBorderColor (int r, int g, int b) |
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virtual void | showEvent (CFxUIShowEvent *event) |
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virtual void | hideEvent (CFxUIHideEvent *event) |
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virtual void | paintEvent (CFxUIPaintEvent *event) |
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virtual void | resizeEvent (CFxUIResizeEvent *event) |
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virtual void | focusInEvent (CFxUIFocusEvent *focusInEvent) |
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virtual void | focusOutEvent (CFxUIFocusEvent *focusOutEvent) |
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void | setEventAccepted (bool bAccepted=false) |
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void | addView (CFxUIBaseView *pChild, float fWeight=0.0) |
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void | insertView (CFxUIBaseView *pChild, int index=0, float fWeight=0.0) |
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int | indexOf (CFxUIBaseView *pChild) |
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void | removeView (CFxUIBaseView *pChild) |
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void | setPreferableSize (int w, int h) |
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void | setMinimumWidth (int iWidth) |
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void | setMinimumHeight (int iHeight) |
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void | setMaximumWidth (int iWidth) |
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void | setMaximumHeight (int iHeight) |
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int | minimumWidth () |
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int | minimumHeight () |
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int | maximumWidth () |
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int | maximumHeight () |
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void | setToolTip (const CFxUIString &sToolTip) |
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const CFxUIString | toolTip () |
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CFxUISignal< void(void)> & | aboutToPassEventToParent () |
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CFxUISignal< void(void)> & | aboutToShow () |
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CFxUISignal< void(void)> & | hoverEnter () |
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CFxUISignal< void(void)> & | hoverLeave () |
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| CFxUIObject () |
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virtual | ~CFxUIObject () |
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FxNativeHandle | getHandle () const |
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void | setHandle (FxNativeHandle handle) |
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void | setParent (CFxUIObject *parent) |
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CFxUIObject * | parent () |
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const CFxUIObject * | parent () const |
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void | setObjectName (const CFxUIString &objectName) |
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CFxUIString | objectName () const |
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bool | setProperty (const char *name, const CFxUIVariant &value) |
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CFxUIVariant | property (const char *name) |
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CFxUIList< CFxUIObject * > | children () const |
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template<typename T > |
CFxUIList< T > | findChildren (const CFxUIString &name=CFxUIString()) |
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void | blockSignals (bool block) |
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bool | signalsBlocked () const |
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Class CFxUIDialogButtonBox is a widget that contains buttons in a layout.
Definition at line 26 of file FxUIDialogButtonBox.h.
◆ StandardButtons
◆ StandardButton
This enum type defines button types which can be used in this widget.
Enumerator |
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NoButton | An invalid button defined.
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Ok | An "Ok" button defined.Clicking the button causes the dialog to be accepted.
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Save | A "Save" button defined.Clicking the button causes the dialog to be accepted.
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SaveAll | A "SaveAll" button defined.Clicking the button causes the dialog to be accepted.
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Open | An "Open" button defined.Clicking the button causes the dialog to be accepted.
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Yes | A "Yes" button defined.
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YesToAll | A "YesToAll" button defined.
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No | A "No" button defined.
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NoToAll | A "NoToAll" button defined.
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Abort | An "Abort" button defined.Clicking the button causes the dialog to be rejected.
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Retry | A "Retry" button defined.Clicking the button causes the dialog to be accepted.
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Ignore | An "Ignore" button defined.Clicking the button causes the dialog to be accepted.
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Close | A "Close" button defined.Clicking the button causes the dialog to be rejected.
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Cancel | A "Cancel" button defined.Clicking the button causes the dialog to be rejected.
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Discard | A "Discard" button defined.
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Help | A "Help" button defined.
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Apply | An "Apply" button defined.
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Reset | A "Reset" button defined.
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RestoreDefaults | A "RestoreDefaults" button defined.
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FirstButton | An "Ok" button defined.
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LastButton | A "RestoreDefaults" button defined.
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Definition at line 32 of file FxUIDialogButtonBox.h.
◆ CFxUIDialogButtonBox()
CFxUIDialogButtonBox::CFxUIDialogButtonBox |
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CFxUIDialog * |
parent | ) |
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explicit |
◆ ~CFxUIDialogButtonBox()
CFxUIDialogButtonBox::~CFxUIDialogButtonBox |
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◆ accepted()
This signal is emitted when a button with accept() inside the button box is clicked.
◆ button()
◆ clicked()
This signal is emitted when a button inside the button box is clicked.
◆ helpRequest()
This signal is emitted when a button with help() inside the button box is clicked.
◆ rejected()
This signal is emitted when a button with reject() inside the button box is clicked.
◆ setStandardButtons()
Sets collection of standard buttons in the button box.
- Parameters
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The documentation for this class was generated from the following file: