CFx SDK Documentation
2020SP3
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#include <FxHLR.h>
Public Member Functions | |
Engine (int iFlags=kShowAll|kEntity|kBlock|kSubentity|kReuse) | |
Engine (const OdDbObjectId &id, int iFlags=kShowAll|kEntity|kBlock|kSubentity|kReuse) | |
Engine (OdDbViewportPtr pViewport, int iFlags=kShowAll|kEntity|kBlock|kSubentity|kReuse) | |
Engine (const OdGePoint3d &viewTarget, const OdGeVector3d &viewDirection, int iFlags=kShowAll|kEntity|kBlock|kSubentity|kReuse) | |
virtual | ~Engine () |
OdResult | Run (Collector &collector) |
void | SetAbortCallback (_AbortCallbackFct fct) |
void | SetAcisConversionProgressCallBack (_ProgressCallbackFct fct) |
void | SetHLProgressCallBack (_ProgressCallbackFct fct) |
void | SetFxConversionProgressCallBack (_ProgressCallbackFct fct) |
Static Public Member Functions | |
static void | CleanHlrCache () |
static void | CleanHlrCache (OdDbEntityPtr pEnt, const OdDbObjectId &VpId=OdDbObjectId::kNull) |
static void | CleanHlrCache (OdDbEntityPtr pEnt, OdGePoint3d viewTarget, OdGeVector3d viewDir) |
Description: Represents the engine to control HLR evaluation and parameters. Library: DDKERNEL
FxHLR::Engine::Engine | ( | int | iFlags = kShowAll|kEntity|kBlock|kSubentity|kReuse | ) |
FxHLR::Engine::Engine | ( | const OdDbObjectId & | id, |
int | iFlags = kShowAll|kEntity|kBlock|kSubentity|kReuse |
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FxHLR::Engine::Engine | ( | OdDbViewportPtr | pViewport, |
int | iFlags = kShowAll|kEntity|kBlock|kSubentity|kReuse |
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FxHLR::Engine::Engine | ( | const OdGePoint3d & | viewTarget, |
const OdGeVector3d & | viewDirection, | ||
int | iFlags = kShowAll|kEntity|kBlock|kSubentity|kReuse |
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void FxHLR::Engine::SetAbortCallback | ( | _AbortCallbackFct | fct | ) |
void FxHLR::Engine::SetAcisConversionProgressCallBack | ( | _ProgressCallbackFct | fct | ) |
void FxHLR::Engine::SetFxConversionProgressCallBack | ( | _ProgressCallbackFct | fct | ) |
void FxHLR::Engine::SetHLProgressCallBack | ( | _ProgressCallbackFct | fct | ) |
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