CFx SDK Documentation
2020SP3
|
Go to the documentation of this file.
24 #ifndef _ODGILAYERTRAITSDATA_INCLUDED_
25 #define _ODGILAYERTRAITSDATA_INCLUDED_
246 m_pUnderlayingView = pRefView;
252 m_pGiContext = pContext;
257 : m_pUnderlayingView(0),
264 : m_pUnderlayingView(pRefView),
265 m_pGiContext( pContext )
271 #endif // #ifndef _ODGILAYERTRAITSDATA_INCLUDED_
#define GETBIT(flags, bit)
OdDb::LineWeight lineweight() const
OdUInt32 numberOfIsolines() const
void setLinetype(OdDbStub *pLinetypeId)
OdDbStub * m_plotStyleNameId
void setContext(OdGiContext *pContext)
void setTrueColor(const OdCmEntityColor &color)
OdCmTransparency transparency() const
void setTransparency(const OdCmTransparency &transparency)
OdDbStub * plotStyleNameId() const
void setLinetype(OdDbStub *id)
void setLocked(bool bVal)
const OdGiDgLinetypeModifiers * lineStyleModifiers() const
void setPlottable(bool bVal)
OdDb::PlotStyleNameType plotStyleNameType() const
#define SETBIT(flags, bit, value)
bool selectionGeom() const
OdDb::PlotStyleNameType plotStyleNameType() const
void setMaterial(OdDbStub *id)
OdGeMatrix3d getWorldToModelTransform() const
void setColor(OdUInt16 color)
OdCmTransparency m_cmTransparency
OdCmTransparency transparency() const
OdGiSubEntityTraits & subEntityTraits() const
void setPlottable(bool bVal)
OdUInt32 sequenceNumber() const
OdDb::LineWeight lineweight() const
OdDbStub * linetype() const
void setLineWeight(OdDb::LineWeight lineWeight)
OdDbStub * materialId() const
OdGiRegenType regenType() const
OdDbStub * linetype() const
void setRefView(const OdGiBaseVectorizer *pRefView)
void operator=(const OdGiLayerTraitsData &other)
OdDb::PlotStyleNameType m_plotStyleNameType
OdGeMatrix3d getModelToWorldTransform() const
OdDbStub * plotStyleNameId() const
OdDb::LineWeight m_lineweight
double deviation(const OdGiDeviationType deviationType, const OdGePoint3d &pointOnCurve) const
OdDbStub * lineType() const
OdGiGeometry & rawGeometry() const
void setPlotStyleName(OdDb::PlotStyleNameType plotStyleNameType, OdDbStub *pPlotStyleNameId=0)
bool isValidId(const OdUInt32 viewportId) const
void setColor(const OdCmEntityColor &color)
OdInt16 colorIndex() const
void setTrueColor(const OdCmEntityColor &cl)
const OdGiMapper * mapper() const
ODRX_USING_HEAP_OPERATORS(OdGiDummyWorldDraw< OdGiDummyWorldGeometry< OdGiWorldDraw_ > >)
void setLocked(bool bVal)
const OdCmEntityColor & trueColor() const
OdDbStub * viewportObjectId() const
ShadowFlags shadowFlags() const
OdDb::LineWeight lineWeight() const
void setTransparency(const OdCmTransparency &transparency)
OdCmEntityColor trueColor() const
OdUInt32 drawFlags() const
double lineTypeScale() const
void setLineweight(OdDb::LineWeight lw)
void setMaterial(OdDbStub *pMaterialId)
void setLineweight(OdDb::LineWeight lineweight)
OdDbStub * material() const
void setLineType(OdDbStub *lineTypeId)
SelectionFlags selectionFlags() const
OdDbStub * materialId() const
OdCmEntityColor secondaryTrueColor() const
OdGiContext * context() const
OdDbStub * visualStyle() const
OdCmEntityColor color() const
OdGiViewport & viewport() const
OdGiFillType fillType() const
const OdGiFill * fill() const