#include <GiEnvironmentTraitsData.h>
Corresponding C++ library: Gi <group OdGi_Classes>
Definition at line 420 of file GiEnvironmentTraitsData.h.
◆ OdGiRenderEnvironmentTraitsData()
OdGiRenderEnvironmentTraitsData::OdGiRenderEnvironmentTraitsData |
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◆ enable()
bool OdGiRenderEnvironmentTraitsData::enable |
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const |
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◆ environmentMap()
◆ farDistance()
double OdGiRenderEnvironmentTraitsData::farDistance |
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const |
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◆ farPercentage()
double OdGiRenderEnvironmentTraitsData::farPercentage |
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const |
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◆ fogColor()
◆ isBackground()
bool OdGiRenderEnvironmentTraitsData::isBackground |
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const |
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◆ nearDistance()
double OdGiRenderEnvironmentTraitsData::nearDistance |
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const |
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◆ nearPercentage()
double OdGiRenderEnvironmentTraitsData::nearPercentage |
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const |
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◆ operator!=()
◆ operator==()
◆ setEnable()
void OdGiRenderEnvironmentTraitsData::setEnable |
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bool |
bEnable | ) |
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◆ setEnvironmentMap()
◆ setFarDistance()
void OdGiRenderEnvironmentTraitsData::setFarDistance |
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double |
farDist | ) |
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◆ setFarPercentage()
void OdGiRenderEnvironmentTraitsData::setFarPercentage |
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double |
farPct | ) |
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◆ setFogColor()
◆ setIsBackground()
void OdGiRenderEnvironmentTraitsData::setIsBackground |
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bool |
bEnable | ) |
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◆ setNearDistance()
void OdGiRenderEnvironmentTraitsData::setNearDistance |
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double |
nearDist | ) |
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◆ setNearPercentage()
void OdGiRenderEnvironmentTraitsData::setNearPercentage |
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double |
nearPct | ) |
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The documentation for this class was generated from the following file: