#include <functional>
#include <RxObject.h>
#include <DbObjectId.h>
Go to the source code of this file.
|
| enum | Error {
Error::eOk = 0,
Error::eFail,
Error::eAbort,
Error::eInvalidParameter,
Error::eNullFamSymbol,
Error::eGeomIsNotNode,
Error::eGeomIsNotGElement,
Error::eNotImplemented,
Error::eDegenerateTopology,
Error::eDegenerateGeometry,
Error::eNullBmDatabase,
Error::eNullBmObject,
Error::eNullBmObjectId,
Error::eNullDbObjectId,
Error::eNotFound,
Error::eNotThatKindOfClass,
Error::eWrongIFCFormat,
Error::eWrongRVTFormat,
Error::eCVTInvalidParameter,
Error::eCVTInvalidConversionType,
Error::eCVTInvalidSource,
Error::eCVTInvalidDestinationFolder,
Error::eCVTInvalidDestinationExists,
Error::eCVTViewUnset
} |
| |
| enum | FileType { FileType::eUnknown = 0,
FileType::eRevit = 1,
FileType::eIFC = 2
} |
| |
| enum | FxBIM::Version {
FxBIM::k2019 = 1,
FxBIM::k2020 = 2,
FxBIM::k2021 = 3,
FxBIM::kSP0 = 0,
FxBIM::kSP1 = 1,
FxBIM::kSP2 = 2,
FxBIM::kSP3 = 3
} |
| |
| enum | {
FxBIM::Units::eLengthUndefined = 0,
FxBIM::Units::eLengthFeet = 1,
FxBIM::Units::eLengthInch = 2,
FxBIM::Units::eLengthM = 3,
FxBIM::Units::eLengthDM = 4,
FxBIM::Units::eLengthCM = 5,
FxBIM::Units::eLengthMM = 6
} |
| |
◆ FXBIM_API
◆ CFxBIMDatabaseReferencePtr
◆ CFxBIMDbIteratorPtr
◆ CFxBIMDbIteratorRAPtr
◆ CFxBIMIteratorPtr
◆ CFxBIMIteratorRAPtr
◆ CFxBIMObjectPtr
◆ Error
| Enumerator |
|---|
| eOk | |
| eFail | |
| eAbort | |
| eInvalidParameter | |
| eNullFamSymbol | |
| eGeomIsNotNode | |
| eGeomIsNotGElement | |
| eNotImplemented | |
| eDegenerateTopology | |
| eDegenerateGeometry | |
| eNullBmDatabase | |
| eNullBmObject | |
| eNullBmObjectId | |
| eNullDbObjectId | |
| eNotFound | |
| eNotThatKindOfClass | |
| eWrongIFCFormat | |
| eWrongRVTFormat | |
| eCVTInvalidParameter | |
| eCVTInvalidConversionType | |
| eCVTInvalidSource | |
| eCVTInvalidDestinationFolder | |
| eCVTInvalidDestinationExists | |
| eCVTViewUnset | |
Definition at line 17 of file FxBIM.h.
◆ FileType
| Enumerator |
|---|
| eUnknown | |
| eRevit | |
| eIFC | |
Definition at line 45 of file FxBIM.h.
◆ convert() [1/2]
◆ convert() [2/2]