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    CFx SDK Documentation
    2020SP3
    
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   24 #ifndef _DbBlockElement_h_Included_ 
   25 #define _DbBlockElement_h_Included_ 
   34 #define ODDB_EVAL_DECLARE_MEMBERS(ClassName) \ 
   35   ODDB_DECLARE_MEMBERS(ClassName);\ 
   36   OdResult dwgInFields(OdDbDwgFiler* pFiler);\ 
   37   void dwgOutFields(OdDbDwgFiler* pFiler) const;\ 
   38   OdResult dxfInFields(OdDbDxfFiler* pFiler);\ 
   39   void dxfOutFields(OdDbDxfFiler* pFiler) const 
   53   enum HistoryCompression{kHistoryCompression0,kHistoryCompression1,kHistoryCompression2,kHistoryCompression3};
 
  105 #endif // _DbBlockElement_h_Included_ 
  
virtual void setMemberOfCurrentVisibilitySet(bool)
 
OdSmartPtr< OdDbBlockElement > OdDbBlockElementPtr
 
virtual void getStretchPoints(OdGePoint3dArray &) const
 
GLuint const GLchar * name
 
virtual bool connectTo(const OdString &, OdDbEvalNodeId, const OdString &)
 
GLuint GLsizei GLsizei GLint GLenum * type
 
virtual bool hasConnectionNamed(const OdString &) const
 
virtual OdResBufPtr saveInstanceData() const
 
virtual OdDb::MaintReleaseVer getInstanceMaintenanceVersion()
 
virtual bool historyRequired() const
 
unsigned long OdDbEvalNodeId
 
virtual void setName(const OdString &)
 
virtual bool hasInstanceData() const
DOM static bool isNameUnique(class OdDbEvalGraph* graph, const OdString& name, OdString* result );.
 
virtual HistoryCompression historyCompression() const
 
virtual OdDb::DwgVersion getInstanceVersion()
 
virtual bool evaluate(const OdDbEvalContext *)
 
virtual bool getConnectionType(const OdString &name, OdResBuf::ValueType &type) const
 
virtual OdResult transformBy(const OdGeMatrix3d &)
 
virtual OdString name() const
DOM
 
virtual bool connectionAllowed(const OdString &, OdDbEvalNodeId, const OdString &) const
DOM OdDbEvalConnectable interface.
 
virtual void updateConnections()
 
ODDB_EVAL_DECLARE_MEMBERS(OdDbBlockElement)
 
virtual void moveStretchPointsAt(const OdIntArray &, const OdGeVector3d &)
 
virtual bool disconnectFrom(const OdString &, OdDbEvalNodeId, const OdString &)
 
virtual bool getConnectedObjects(const OdString &, OdDbEvalNodeIdArray &) const
 
virtual OdResBufPtr getConnectionValue(const OdString &name) const
 
virtual bool loadInstanceData(const OdResBuf *, bool bRequireEvaluate=false)
 
virtual bool isMemberOfCurrentVisibilitySet() const
 
virtual void getConnectionNames(OdStringArray &) const
 
virtual bool getConnectedNames(const OdString &, unsigned long, OdStringArray &) const