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| void | circle (const OdGePoint3d &, double, const OdGeVector3d &) | 
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| void | circle (const OdGePoint3d &, const OdGePoint3d &, const OdGePoint3d &) | 
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| void | circularArc (const OdGePoint3d &, double, const OdGeVector3d &, const OdGeVector3d &, double, OdGiArcType=kOdGiArcSimple) | 
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| void | circularArc (const OdGePoint3d &, const OdGePoint3d &, const OdGePoint3d &, OdGiArcType=kOdGiArcSimple) | 
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| void | polyline (OdInt32, const OdGePoint3d *, const OdGeVector3d *=0, OdGsMarker=-1) | 
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| void | polygon (OdInt32, const OdGePoint3d *) | 
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| void | polygon (OdInt32, const OdGePoint3d *, const OdGeVector3d *) | 
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| void | pline (const OdGiPolyline &, OdUInt32=0, OdUInt32=0) | 
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| void | shape (const OdGePoint3d &, const OdGeVector3d &, const OdGeVector3d &, int, const OdGiTextStyle *) | 
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| void | text (const OdGePoint3d &, const OdGeVector3d &, const OdGeVector3d &, double, double, double, const OdString &) | 
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| void | text (const OdGePoint3d &, const OdGeVector3d &, const OdGeVector3d &, const OdChar *, OdInt32, bool, const OdGiTextStyle *) | 
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| void | xline (const OdGePoint3d &, const OdGePoint3d &) | 
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| void | ray (const OdGePoint3d &, const OdGePoint3d &) | 
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| void | nurbs (const OdGeNurbCurve3d &) | 
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| void | ellipArc (const OdGeEllipArc3d &, const OdGePoint3d *=0, OdGiArcType=kOdGiArcSimple) | 
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| void | mesh (OdInt32, OdInt32, const OdGePoint3d *, const OdGiEdgeData *=0, const OdGiFaceData *=0, const OdGiVertexData *=0) | 
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| void | shell (OdInt32, const OdGePoint3d *, OdInt32, const OdInt32 *, const OdGiEdgeData *=0, const OdGiFaceData *=0, const OdGiVertexData *=0) | 
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| void | worldLine (const OdGePoint3d[2]) | 
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| void | image (const OdGiImageBGRA32 &, const OdGePoint3d &, const OdGeVector3d &, const OdGeVector3d &, OdGiRasterImage::TransparencyMode=OdGiRasterImage::kTransparency8Bit) | 
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| virtual void | edge (const OdGiEdge2dArray &) | 
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| void | polypoint (OdInt32, const OdGePoint3d *, const OdCmEntityColor *, const OdCmTransparency *, const OdGeVector3d *, const OdGsMarker *, OdInt32) | 
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| void | rowOfDots (OdInt32, const OdGePoint3d &, const OdGeVector3d &) | 
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| void | setExtents (const OdGePoint3d *) | 
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| void | pushClipBoundary (OdGiClipBoundary *) | 
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| void | popClipBoundary () | 
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| void | draw (const OdGiDrawable *) | 
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| void | pushModelTransform (const OdGeMatrix3d &) | 
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| void | pushModelTransform (const OdGeVector3d &) | 
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| void | popModelTransform () | 
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| OdGeMatrix3d | getModelToWorldTransform () const | 
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| OdGeMatrix3d | getWorldToModelTransform () const | 
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template<class T>
class OdGiDummyGeometry< T >
Corresponding C++ library: TD_Gi <group OdGi_Classes> 
Definition at line 527 of file GiDummyGeometry.h.