CFx SDK Documentation
2020SP3
|
Go to the documentation of this file.
25 #ifndef ODTRVISLIGHTDEF
26 #define ODTRVISLIGHTDEF
118 #endif // ODTRVISLIGHTDEF
virtual void wrVector3d(const OdGeVector3d &vec)
virtual void rdVector3d(OdGeVector3d &vec) const
float m_linearAttenuation
void load(OdGsFiler *pFiler)
bool isEqualTo(const OdGeVector3d &vect, const OdGeTol &tol=OdGeContext::gTol) const
float m_constantAttenuation
enum OdTrVisLightDef::LightType m_type
virtual bool rdBool() const
bool eq(const OdTrVisLightDef &dl2) const
void save(OdGsFiler *pFiler) const
OD_FORCEINLINE bool OdTrVisFPEqual(float a, float b, float tol=1.e-8f)
virtual void wrPoint3d(const OdGePoint3d &pt)
float m_quadraticAttenuation
virtual void wrUInt8(OdUInt8 val)
virtual void wrBool(bool bVal)
virtual float rdFloat() const
virtual OdUInt8 rdUInt8() const
bool isEqualTo(const OdGePoint3d &point, const OdGeTol &tol=OdGeContext::gTol) const
virtual void rdPoint3d(OdGePoint3d &pt) const
virtual void wrFloat(float val)