CFx SDK Documentation  2020SP3
OdGiMentalRayRenderSettingsTraitsData Member List

This is the complete list of members for OdGiMentalRayRenderSettingsTraitsData, including all inherited members.

backFacesEnabled() constOdGiRenderSettingsTraitsDatainline
diagnosticBackgroundEnabled() constOdGiRenderSettingsTraitsDatainline
diagnosticBSPMode() constOdGiMentalRayRenderSettingsTraitsDatainline
diagnosticGridMode(OdGiMrDiagnosticGridMode &mode, float &fSize) constOdGiMentalRayRenderSettingsTraitsDatainline
diagnosticMode() constOdGiMentalRayRenderSettingsTraitsDatainline
diagnosticPhotonMode() constOdGiMentalRayRenderSettingsTraitsDatainline
energyMultiplier() constOdGiMentalRayRenderSettingsTraitsDatainline
exportMIEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
exportMIFileName() constOdGiMentalRayRenderSettingsTraitsDatainline
exportMIMode() constOdGiMentalRayRenderSettingsTraitsDatainline
exposureType() constOdGiMentalRayRenderSettingsTraitsDatainline
fgRayCount() constOdGiMentalRayRenderSettingsTraitsDatainline
fgSampleRadius(double &min, double &max) constOdGiMentalRayRenderSettingsTraitsDatainline
fgSampleRadiusState(bool &bMin, bool &bMax, bool &bPixels)OdGiMentalRayRenderSettingsTraitsDatainline
finalGatheringEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
finalGatheringMode() constOdGiMentalRayRenderSettingsTraitsDatainline
giPhotonsPerLight() constOdGiMentalRayRenderSettingsTraitsDatainline
giSampleCount() constOdGiMentalRayRenderSettingsTraitsDatainline
giSampleRadius() constOdGiMentalRayRenderSettingsTraitsDatainline
giSampleRadiusEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
globalIlluminationEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
lightLuminanceScale() constOdGiMentalRayRenderSettingsTraitsDatainline
materialEnabled() constOdGiRenderSettingsTraitsDatainline
memoryLimit() constOdGiMentalRayRenderSettingsTraitsDatainline
modelScaleFactor() constOdGiRenderSettingsTraitsDatainline
OdGiMentalRayRenderSettingsTraitsData()OdGiMentalRayRenderSettingsTraitsDatainline
OdGiRenderSettingsTraitsData()OdGiRenderSettingsTraitsDatainline
operator!=(const OdGiMentalRayRenderSettingsTraitsData &data2) constOdGiMentalRayRenderSettingsTraitsDatainline
OdGiRenderSettingsTraitsData::operator!=(const OdGiRenderSettingsTraitsData &data2) constOdGiRenderSettingsTraitsDatainline
operator==(const OdGiMentalRayRenderSettingsTraitsData &data2) constOdGiMentalRayRenderSettingsTraitsDatainline
OdGiRenderSettingsTraitsData::operator==(const OdGiRenderSettingsTraitsData &data2) constOdGiRenderSettingsTraitsDatainline
photonTraceDepth(int &reflection, int &refraction, int &sum) constOdGiMentalRayRenderSettingsTraitsDatainline
progressMonitor() constOdGiMentalRayRenderSettingsTraitsDatainline
rayTraceDepth(int &reflection, int &refraction, int &sum) constOdGiMentalRayRenderSettingsTraitsDatainline
rayTraceEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
sampling(int &min, int &max) constOdGiMentalRayRenderSettingsTraitsDatainline
samplingContrastColor(float &r, float &g, float &b, float &a) constOdGiMentalRayRenderSettingsTraitsDatainline
samplingFilter(OdGiMrFilter &filter, double &width, double &height) constOdGiMentalRayRenderSettingsTraitsDatainline
setBackFacesEnabled(bool enabled)OdGiRenderSettingsTraitsDatainline
setDiagnosticBackgroundEnabled(bool enabled)OdGiRenderSettingsTraitsDatainline
setDiagnosticBSPMode(OdGiMrDiagnosticBSPMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setDiagnosticGridMode(OdGiMrDiagnosticGridMode mode, float fSize)OdGiMentalRayRenderSettingsTraitsDatainline
setDiagnosticMode(OdGiMrDiagnosticMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setDiagnosticPhotonMode(OdGiMrDiagnosticPhotonMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setEnergyMultiplier(float fScale)OdGiMentalRayRenderSettingsTraitsDatainline
setExportMIEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setExportMIFileName(const OdString &miName)OdGiMentalRayRenderSettingsTraitsDatainline
setExportMIMode(OdGiMrExportMIMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setExposureType(OdGiMrExposureType type)OdGiMentalRayRenderSettingsTraitsDatainline
setFGRadiusState(bool bMin, bool bMax, bool bPixels)OdGiMentalRayRenderSettingsTraitsDatainline
setFGRayCount(int num)OdGiMentalRayRenderSettingsTraitsDatainline
setFGSampleRadius(double min, double max)OdGiMentalRayRenderSettingsTraitsDatainline
setFinalGatheringEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setFinalGatheringMode(OdGiMrFinalGatheringMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setGIPhotonsPerLight(int num)OdGiMentalRayRenderSettingsTraitsDatainline
setGISampleCount(int num)OdGiMentalRayRenderSettingsTraitsDatainline
setGISampleRadius(double radius)OdGiMentalRayRenderSettingsTraitsDatainline
setGISampleRadiusEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setGlobalIlluminationEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setLightLuminanceScale(double luminance)OdGiMentalRayRenderSettingsTraitsDatainline
setMaterialEnabled(bool enabled)OdGiRenderSettingsTraitsDatainline
setMemoryLimit(int limit)OdGiMentalRayRenderSettingsTraitsDatainline
setModelScaleFactor(double scaleFactor)OdGiRenderSettingsTraitsDatainline
setPhotonTraceDepth(int reflection, int refraction, int sum)OdGiMentalRayRenderSettingsTraitsDatainline
setProgressMonitor(void *pMonitor)OdGiMentalRayRenderSettingsTraitsDatainline
setRayTraceDepth(int reflection, int refraction, int sum)OdGiMentalRayRenderSettingsTraitsDatainline
setRayTraceEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setSampling(int min, int max)OdGiMentalRayRenderSettingsTraitsDatainline
setSamplingContrastColor(float r, float g, float b, float a)OdGiMentalRayRenderSettingsTraitsDatainline
setSamplingFilter(OdGiMrFilter filter, double width, double height)OdGiMentalRayRenderSettingsTraitsDatainline
setShadowMapEnabled(bool enabled)OdGiMentalRayRenderSettingsTraitsDatainline
setShadowMode(OdGiMrShadowMode mode)OdGiMentalRayRenderSettingsTraitsDatainline
setShadowSamplingMultiplier(double multiplier)OdGiMentalRayRenderSettingsTraitsDatainline
setShadowsEnabled(bool enabled)OdGiRenderSettingsTraitsDatainline
setTextureSampling(bool enabled)OdGiRenderSettingsTraitsDatainline
setTileOrder(OdGiMrTileOrder order)OdGiMentalRayRenderSettingsTraitsDatainline
setTileSize(int size)OdGiMentalRayRenderSettingsTraitsDatainline
shadowMapEnabled() constOdGiMentalRayRenderSettingsTraitsDatainline
shadowMode() constOdGiMentalRayRenderSettingsTraitsDatainline
shadowSamplingMultiplier() constOdGiMentalRayRenderSettingsTraitsDatainline
shadowsEnabled() constOdGiRenderSettingsTraitsDatainline
textureSampling() constOdGiRenderSettingsTraitsDatainline
tileOrder() constOdGiMentalRayRenderSettingsTraitsDatainline
tileSize() constOdGiMentalRayRenderSettingsTraitsDatainline
~OdGiRenderSettingsTraitsData()OdGiRenderSettingsTraitsDatainlinevirtual