CFx SDK Documentation  2020SP3
Classes | Macros
TrGL2Extensions.h File Reference
#include "RxObject.h"

Go to the source code of this file.

Classes

class  OdTrGL2ExtensionsRegistry
 

Macros

#define GL_BGR_EXT   0x80E0
 
#define GL_BGRA_EXT   0x80E1
 
#define GL_CLAMP   0x2900
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_TEXTURE_BORDER_COLOR   0x1004
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_DEPTH_COMPONENT24   0x81A6
 
#define GL_DEPTH_STENCIL   0x84F9
 
#define GL_UNSIGNED_INT_24_8   0x84FA
 
#define GL_DEPTH24_STENCIL8   0x88F0
 
#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A
 
#define GL_STENCIL_INDEX   0x1901
 
#define GL_STENCIL_INDEX8   0x8D48
 
#define GL_RGBA16F   0x881A
 
#define GL_HALF_FLOAT   0x8D61
 
#define GL_RGBA32F   0x8814
 
#define GL_DRAW_BUFFER0   0x8825
 
#define GL_LINE_SMOOTH   0x0B20
 
#define GL_LINE_SMOOTH_HINT   0x0C52
 
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
 
#define GL_POINT_SPRITE   0x8861
 
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
 
#define GL_RGBA8   0x8058
 

Macro Definition Documentation

◆ GL_BGR_EXT

#define GL_BGR_EXT   0x80E0

Definition at line 32 of file TrGL2Extensions.h.

◆ GL_BGRA_EXT

#define GL_BGRA_EXT   0x80E1

Definition at line 35 of file TrGL2Extensions.h.

◆ GL_CLAMP

#define GL_CLAMP   0x2900

Definition at line 40 of file TrGL2Extensions.h.

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

Definition at line 45 of file TrGL2Extensions.h.

◆ GL_DEPTH24_STENCIL8

#define GL_DEPTH24_STENCIL8   0x88F0

Definition at line 69 of file TrGL2Extensions.h.

◆ GL_DEPTH_COMPONENT

#define GL_DEPTH_COMPONENT   0x1902

Definition at line 53 of file TrGL2Extensions.h.

◆ GL_DEPTH_COMPONENT24

#define GL_DEPTH_COMPONENT24   0x81A6

Definition at line 58 of file TrGL2Extensions.h.

◆ GL_DEPTH_STENCIL

#define GL_DEPTH_STENCIL   0x84F9

Definition at line 63 of file TrGL2Extensions.h.

◆ GL_DEPTH_STENCIL_ATTACHMENT

#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A

Definition at line 73 of file TrGL2Extensions.h.

◆ GL_DRAW_BUFFER0

#define GL_DRAW_BUFFER0   0x8825

Definition at line 107 of file TrGL2Extensions.h.

◆ GL_HALF_FLOAT

#define GL_HALF_FLOAT   0x8D61

Definition at line 93 of file TrGL2Extensions.h.

◆ GL_LINE_SMOOTH

#define GL_LINE_SMOOTH   0x0B20

Definition at line 112 of file TrGL2Extensions.h.

◆ GL_LINE_SMOOTH_HINT

#define GL_LINE_SMOOTH_HINT   0x0C52

Definition at line 115 of file TrGL2Extensions.h.

◆ GL_POINT_SPRITE

#define GL_POINT_SPRITE   0x8861

Definition at line 128 of file TrGL2Extensions.h.

◆ GL_RGBA16F

#define GL_RGBA16F   0x881A

Definition at line 86 of file TrGL2Extensions.h.

◆ GL_RGBA32F

#define GL_RGBA32F   0x8814

Definition at line 98 of file TrGL2Extensions.h.

◆ GL_RGBA8

#define GL_RGBA8   0x8058

Definition at line 140 of file TrGL2Extensions.h.

◆ GL_SHADING_LANGUAGE_VERSION

#define GL_SHADING_LANGUAGE_VERSION   0x8B8C

Definition at line 123 of file TrGL2Extensions.h.

◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22

Definition at line 118 of file TrGL2Extensions.h.

◆ GL_STENCIL_INDEX

#define GL_STENCIL_INDEX   0x1901

Definition at line 78 of file TrGL2Extensions.h.

◆ GL_STENCIL_INDEX8

#define GL_STENCIL_INDEX8   0x8D48

Definition at line 81 of file TrGL2Extensions.h.

◆ GL_TEXTURE_BORDER_COLOR

#define GL_TEXTURE_BORDER_COLOR   0x1004

Definition at line 48 of file TrGL2Extensions.h.

◆ GL_UNSIGNED_INT_24_8

#define GL_UNSIGNED_INT_24_8   0x84FA

Definition at line 66 of file TrGL2Extensions.h.

◆ GL_VERTEX_PROGRAM_POINT_SIZE

#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642

Definition at line 132 of file TrGL2Extensions.h.