CFx SDK Documentation  2022 SP0
FxDeviceReactor.h
Go to the documentation of this file.
1 //
2 // (C) Copyright 2005-2021 by Graebert GmbH.
3 //
4 // Permission to use, copy, modify, and distribute this software in
5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
7 // that both that copyright notice and the limited warranty and
8 // restricted rights notice below appear in all supporting
9 // documentation.
10 //
11 // GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12 // GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13 // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14 // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15 // UNINTERRUPTED OR ERROR FREE.
16 
17 #pragma once
18 
19 #include "FxPragmaPush.h"
20 
21 #include "DDKERNEL.h"
22 
23 class CFxView;
24 
31 {
32 public:
33  virtual ~CFxDeviceReactor() {};
34 
40  virtual void ViewCreated( CFxView* pView ) {};
41 
47  virtual void ViewAdded( CFxView* pView ) {};
48 
54  virtual void ViewRemoved( CFxView* pView ) {};
55 
61  virtual void ViewDestroyed( CFxView* pView ) {};
62 
66  virtual void RedrawStarted() {};
67 
71  virtual void RedrawFinished() {};
72 
76  virtual void RegenStarted() {};
77 
81  virtual void RegenFinished() {};
82 
86  virtual void UpdateStarted() {};
87 
91  virtual void UpdateFinished() {};
92 
96  virtual void ViewModified( CFxView* pView ) {};
97 
101  virtual void SizeChanged( int iOverallWidth, int iOverallHeight ){};
102 };
103 
104 #include "FxPragmaPop.h"
#define DDKERNEL_API
Definition: DDKERNEL.h:32
virtual void SizeChanged(int iOverallWidth, int iOverallHeight)
virtual void ViewDestroyed(CFxView *pView)
virtual void UpdateStarted()
virtual void ViewCreated(CFxView *pView)
virtual void ViewRemoved(CFxView *pView)
virtual ~CFxDeviceReactor()
virtual void RedrawFinished()
virtual void ViewAdded(CFxView *pView)
virtual void ViewModified(CFxView *pView)
virtual void RegenFinished()
virtual void RegenStarted()
virtual void RedrawStarted()
virtual void UpdateFinished()