CFx SDK Documentation  2022 SP0
FxUIMenu.h
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3 //
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5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
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9 // documentation.
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15 // UNINTERRUPTED OR ERROR FREE.
16 
17 #pragma once
18 
19 #include "FxUIBaseView.h"
20 #include "FxUIAction.h"
21 
22 
28 {
29 public:
32 
35 
39  void clear();
40 
46  void addAction( CFxUIAction* pAction );
47 
53  void addMenu( CFxUIMenu* pMenu );
54 
58  void addSeparator();
59 
60  void popup( CFxUIBaseView* anchorView );
61 
65  void setTitle( const CFxUIString& text );
66 
70  void hide();
71 
76 
81 
86 
87  //...
88 };
#define COMMONUI_API
QString CFxUIString
Definition: FxUIObject.h:48
void setTitle(const CFxUIString &text)
void addMenu(CFxUIMenu *pMenu)
void addAction(CFxUIAction *pAction)
CFxUISignal< void(void)> & menuPressed()
CFxUISignal< void(void)> & aboutToHide()
CFxUISignal< void(void)> & aboutToShow()
void addSeparator()
void hide()
void clear()
void popup(CFxUIBaseView *anchorView)
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)