CFx SDK Documentation  2022 SP0
Public Member Functions | List of all members
OdGiMaterialTextureLoadPE Class Referenceabstract

#include <GiMaterialItem.h>

Inheritance diagram for OdGiMaterialTextureLoadPE:
OdRxObject

Public Member Functions

 ODRX_DECLARE_MEMBERS (OdGiMaterialTextureLoadPE)
 
 OdGiMaterialTextureLoadPE ()
 
virtual void startTextureLoading (OdString &fileName, OdDbBaseDatabase *pDb)=0
 
virtual void textureLoaded (const OdString &fileName, OdDbBaseDatabase *pDb)=0
 
virtual void textureLoadingFailed (const OdString &fileName, OdDbBaseDatabase *pDb)=0
 
- Public Member Functions inherited from OdRxObject
 ODRX_HEAP_OPERATORS ()
 
 OdRxObject ()
 
virtual ~OdRxObject ()
 
virtual OdRxObjectqueryX (const OdRxClass *pClass) const
 
virtual OdRxObjectx (const OdRxClass *pClass) const
 
virtual OdRxClassisA () const
 
virtual void addRef ()=0
 
virtual void release ()=0
 
virtual long numRefs () const
 
bool isKindOf (const OdRxClass *pClass) const
 
virtual OdRxObjectPtr clone () const
 
virtual void copyFrom (const OdRxObject *pSource)
 
virtual OdRx::Ordering comparedTo (const OdRxObject *pOther) const
 
virtual bool isEqualTo (const OdRxObject *pOther) const
 

Additional Inherited Members

- Static Public Member Functions inherited from OdRxObject
static OdRxObjectPtr cast (const OdRxObject *pointer)
 
static OdRxClassdesc ()
 

Detailed Description

Protocol extension for OdGiMaterialTextureEntry texture loading information.

See also
TD_Gi <group OdGi_Classes>

Definition at line 185 of file GiMaterialItem.h.

Constructor & Destructor Documentation

◆ OdGiMaterialTextureLoadPE()

OdGiMaterialTextureLoadPE::OdGiMaterialTextureLoadPE ( )

Member Function Documentation

◆ ODRX_DECLARE_MEMBERS()

OdGiMaterialTextureLoadPE::ODRX_DECLARE_MEMBERS ( OdGiMaterialTextureLoadPE  )

◆ startTextureLoading()

virtual void OdGiMaterialTextureLoadPE::startTextureLoading ( OdString fileName,
OdDbBaseDatabase pDb 
)
pure virtual

Called by texture loader before file loading. Can be used for file name correction before texture loading.

◆ textureLoaded()

virtual void OdGiMaterialTextureLoadPE::textureLoaded ( const OdString fileName,
OdDbBaseDatabase pDb 
)
pure virtual

Called by texture loader after file loading, only if texture loading success.

◆ textureLoadingFailed()

virtual void OdGiMaterialTextureLoadPE::textureLoadingFailed ( const OdString fileName,
OdDbBaseDatabase pDb 
)
pure virtual

Called by texture loader after file loading, only if texture loading failed.


The documentation for this class was generated from the following file: