#include <GiShmDataStorage.h>
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| OdGiFaceDataStorage () |
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const OdUInt16Array & | colorsArray () const |
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OdUInt16Array & | colorsArray () |
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void | setColorsArray () |
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OdUInt16 * | resizeColorsArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdCmEntityColorArray & | trueColorsArray () const |
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OdCmEntityColorArray & | trueColorsArray () |
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void | setTrueColorsArray () |
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OdCmEntityColor * | resizeTrueColorsArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdDbStubPtrArray & | layerIdsArray () const |
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OdDbStubPtrArray & | layerIdsArray () |
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void | setLayersArray () |
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OdDbStub ** | resizeLayerIdsArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdGsMarkerArray & | selectionMarkersArray () const |
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OdGsMarkerArray & | selectionMarkersArray () |
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void | setSelectionMarkersArray () |
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OdGsMarker * | resizeSelectionMarkersArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdGeVector3dArray & | normalsArray () const |
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OdGeVector3dArray & | normalsArray () |
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void | setNormalsArray () |
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OdGeVector3d * | resizeNormalsArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdUInt8Array & | visibilityArray () const |
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OdUInt8Array & | visibilityArray () |
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void | setVisibilityArray () |
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OdUInt8 * | resizeVisibilityArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdDbStubPtrArray & | matkerialsArray () const |
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OdDbStubPtrArray & | materialsArray () |
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void | setMaterialsArray () |
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OdDbStub ** | resizeMaterialsArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdGiMapperArray & | mappersArray () const |
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OdGiMapperArray & | mappersArray () |
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void | setMappersArray () |
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OdGiMapper * | resizeMappersArray (OdUInt32 nSize, bool bSetPtr=true) |
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const OdCmTransparencyArray & | transparencyArray () const |
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OdCmTransparencyArray & | transparencyArray () |
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void | setTransparencyArray () |
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OdCmTransparency * | resizeTransparencyArray (OdUInt32 nSize, bool bSetPtr=true) |
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void | cloneData (const OdGiFaceData *pData) |
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void | resetPointers () |
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void | setPointersArray (const OdGiFaceData *pFaceData=NULL) |
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void | clearArrays (const OdGiFaceData *pFaceData=NULL) |
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void | deleteArrays (const OdGiFaceData *pFaceData=NULL) |
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void | reserveArrays (const OdGiFaceData *pFaceData, OdUInt32 nReserve) |
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void | copyFrom (const OdGiFaceData *pFaceData, OdUInt32 nFace) |
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| OdGiFaceData () |
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void | setColors (const OdUInt16 *colors) |
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void | setTrueColors (const OdCmEntityColor *colors) |
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void | setLayers (OdDbStub **layerIds) |
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void | setSelectionMarkers (const OdGsMarker *selectionMarkers) |
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void | setNormals (const OdGeVector3d *normals) |
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void | setVisibility (const OdUInt8 *visibilities) |
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void | setMaterials (OdDbStub **materialIds) |
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void | setMappers (const OdGiMapper *mappers) |
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void | setTransparency (const OdCmTransparency *transparencies) |
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void | setFillOrigins (const OdGePoint2d *fillOrigins) |
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void | setFillDirections (const OdGeVector2d *fillDirections) |
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const OdUInt16 * | colors () const |
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const OdCmEntityColor * | trueColors () const |
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OdDbStub ** | layerIds () const |
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const OdGsMarker * | selectionMarkers () const |
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const OdGeVector3d * | normals () const |
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const OdUInt8 * | visibility () const |
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OdDbStub ** | materials () const |
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const OdGiMapper * | mappers () const |
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const OdCmTransparency * | transparency () const |
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const OdGePoint2d * | fillOrigins () const |
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const OdGeVector2d * | fillDirections () const |
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Definition at line 137 of file GiShmDataStorage.h.
◆ OdGiMapperArray
◆ OdGiFaceDataStorage()
OdGiFaceDataStorage::OdGiFaceDataStorage |
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◆ clearArrays()
◆ cloneData()
◆ colorsArray() [1/2]
◆ colorsArray() [2/2]
◆ copyFrom()
◆ deleteArrays()
◆ layerIdsArray() [1/2]
◆ layerIdsArray() [2/2]
◆ mappersArray() [1/2]
◆ mappersArray() [2/2]
◆ materialsArray()
◆ matkerialsArray()
◆ normalsArray() [1/2]
◆ normalsArray() [2/2]
◆ reserveArrays()
◆ resetPointers()
void OdGiFaceDataStorage::resetPointers |
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◆ resizeColorsArray()
◆ resizeLayerIdsArray()
OdDbStub** OdGiFaceDataStorage::resizeLayerIdsArray |
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OdUInt32 |
nSize, |
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bool |
bSetPtr = true |
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◆ resizeMappersArray()
◆ resizeMaterialsArray()
OdDbStub** OdGiFaceDataStorage::resizeMaterialsArray |
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OdUInt32 |
nSize, |
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bool |
bSetPtr = true |
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◆ resizeNormalsArray()
◆ resizeSelectionMarkersArray()
◆ resizeTransparencyArray()
◆ resizeTrueColorsArray()
◆ resizeVisibilityArray()
◆ selectionMarkersArray() [1/2]
◆ selectionMarkersArray() [2/2]
const OdGsMarkerArray& OdGiFaceDataStorage::selectionMarkersArray |
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const |
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◆ setColorsArray()
void OdGiFaceDataStorage::setColorsArray |
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◆ setLayersArray()
void OdGiFaceDataStorage::setLayersArray |
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◆ setMappersArray()
void OdGiFaceDataStorage::setMappersArray |
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◆ setMaterialsArray()
void OdGiFaceDataStorage::setMaterialsArray |
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◆ setNormalsArray()
void OdGiFaceDataStorage::setNormalsArray |
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◆ setPointersArray()
◆ setSelectionMarkersArray()
void OdGiFaceDataStorage::setSelectionMarkersArray |
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◆ setTransparencyArray()
void OdGiFaceDataStorage::setTransparencyArray |
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◆ setTrueColorsArray()
void OdGiFaceDataStorage::setTrueColorsArray |
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◆ setVisibilityArray()
void OdGiFaceDataStorage::setVisibilityArray |
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◆ transparencyArray() [1/2]
◆ transparencyArray() [2/2]
◆ trueColorsArray() [1/2]
◆ trueColorsArray() [2/2]
◆ visibilityArray() [1/2]
◆ visibilityArray() [2/2]
const OdUInt8Array& OdGiFaceDataStorage::visibilityArray |
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const |
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◆ m_colors
◆ m_layers
◆ m_mappers
◆ m_markers
◆ m_materials
◆ m_normals
◆ m_transparencies
◆ m_trueColors
◆ m_visibilities
The documentation for this class was generated from the following file: