CFx SDK Documentation  2022 SP0
FxUISwitchButton.h
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16 
17 #pragma once
18 
19 #include "FxUIBaseView.h"
20 
25 {
26 public:
27 
30 
32  virtual ~CFxUISwitchButton();
33 
39  void setText( const CFxUIString& str );
40 
46  void setChecked( bool bChecked );
47 
53  bool isChecked() const;
54 
60  void setTextSize( float size );
61 
66 
71 
76 };
#define COMMONUI_API
QString CFxUIString
Definition: FxUIObject.h:48
void setText(const CFxUIString &str)
void setTextSize(float size)
void setChecked(bool bChecked)
bool isChecked() const
CFxUISignal< void(bool)> & toggled()
CFxUISignal< void(int)> & stateChanged()
virtual ~CFxUISwitchButton()
CFxUISignal< void(void)> & clicked()
GLsizeiptr size
Definition: gles2_ext.h:182
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)