CFx SDK Documentation  2022 SP0
GsLight.h
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23 
24 #ifndef _OdGsLight_h_Included_
25 #define _OdGsLight_h_Included_
26 
27 #include "RxObject.h"
28 
29 class OdGePoint3d;
30 class OdGeVector3d;
31 
32 #include "TD_PackPush.h"
33 
40 {
41 public:
43 
44  enum LightType
45  {
46  kPointLight = 0,
47  kDistantLight = 1,
48  kSpotlight = 2
49  };
50 
52  {
53  kAttenNone = 0,
54  kAttenInverseLinear = 1,
55  kAttenInverseSquare = 2
56  };
57 
71  virtual LightType type() const = 0;
72 
76  virtual OdGePoint3d position() const = 0;
77 
81  virtual OdGePoint3d target() const = 0;
85  virtual OdGeVector3d direction() const = 0;
89  virtual ODCOLORREF color() const = 0;
93  virtual double intensity() const = 0;
107  virtual LightAttenuation attenuation() const = 0;
108 };
109 
114 
115 #include "TD_PackPop.h"
116 
117 #endif // _OdGsLight_h_Included_
OdSmartPtr< OdGsLight > OdGsLightPtr
Definition: GsLight.h:113
#define ODCOLORREF
Definition: OdPlatform.h:883
#define FIRSTDLL_EXPORT
Definition: RootExport.h:39
virtual double intensity() const =0
virtual OdGePoint3d target() const =0
virtual OdGePoint3d position() const =0
virtual LightAttenuation attenuation() const =0
virtual LightType type() const =0
LightAttenuation
Definition: GsLight.h:52
virtual ODCOLORREF color() const =0
virtual OdGeVector3d direction() const =0
ODRX_DECLARE_MEMBERS(OdGsLight)