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| OdGeBoundBlock2d () |
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| OdGeBoundBlock2d (const OdGePoint2d &point1, const OdGePoint2d &point2) |
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| OdGeBoundBlock2d (const OdGePoint2d &base, const OdGeVector2d &dir1, const OdGeVector2d &dir2) |
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| OdGeBoundBlock2d (const OdGeBoundBlock2d &source) |
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void | getMinMaxPoints (OdGePoint2d &p1, OdGePoint2d &p2) const |
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void | get (OdGePoint2d &base, OdGeVector2d &side1, OdGeVector2d &side2) const |
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OdGeBoundBlock2d & | set (const OdGePoint2d &p1, const OdGePoint2d &p2) |
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OdGeBoundBlock2d & | set (const OdGePoint2d &base, const OdGeVector2d &side1, const OdGeVector2d &side2) |
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OdGeBoundBlock2d & | extend (const OdGePoint2d &point) |
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OdGeBoundBlock2d & | swell (double distance) |
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bool | contains (const OdGePoint2d &point) const |
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bool | isDisjoint (const OdGeBoundBlock2d &block) const |
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OdGeBoundBlock2d & | operator= (const OdGeBoundBlock2d &block) |
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bool | isBox () const |
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OdGeBoundBlock2d & | setToBox (bool toBox) |
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| ODRX_HEAP_OPERATORS () |
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bool | isKindOf (OdGe::EntityId entType) const |
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OdGe::EntityId | type () const |
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OdGeEntity2d * | copy () const |
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OdGeEntity2d & | operator= (const OdGeEntity2d &entity) |
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bool | operator== (const OdGeEntity2d &entity) const |
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bool | operator!= (const OdGeEntity2d &entity) const |
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bool | isEqualTo (const OdGeEntity2d &other, const OdGeTol &tol=OdGeContext::gTol) const |
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OdGeEntity2d & | transformBy (const OdGeMatrix2d &xfm) |
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OdGeEntity2d & | translateBy (const OdGeVector2d &translateVec) |
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OdGeEntity2d & | rotateBy (double angle, const OdGePoint2d &basePoint=OdGePoint2d::kOrigin) |
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OdGeEntity2d & | mirror (const OdGeLine2d &line) |
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OdGeEntity2d & | scaleBy (double scaleFactor, const OdGePoint2d &basePoint=OdGePoint2d::kOrigin) |
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bool | isOn (const OdGePoint2d &point, const OdGeTol &tol=OdGeContext::gTol) const |
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| ~OdGeEntity2d () |
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This class implements a 2D bounding area.
Corresponding C++ library: TD_Ge
<group OdGe_Classes>
\sa
<link ge_OdGeBoundBlock3D.html, Working with Bounding Blocks>
Definition at line 42 of file GeBoundBlock2d.h.